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Difference between revisions of "File:DamageTemplate.png"
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== Licensing == | == Licensing == | ||
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Revision as of 03:45, 4 February 2016
Summary
A damage template map showing armor penetration for missiles (left) and beam weapons (right), as well as the order in which cells are destroyed for hits of increasing power.
Licensing
This file has been released into the public domain by the copyright holder, its copyright has expired, or it is ineligible for copyright. This applies worldwide. |
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 15:56, 24 December 2019 | 1,088 × 458 (60 KB) | Alsadius (talk | contribs) | Added all weapon types with damage templates, expanded the template out to 48-50 damage (where all three templates max out their depth very near each other), and made the colour gradient and centre column pop a lot more. | |
21:36, 6 February 2016 | 649 × 297 (44 KB) | TMarkos (talk | contribs) | Fixed beam ordering YET AGAIN. | ||
02:50, 4 February 2016 | 649 × 297 (45 KB) | TMarkos (talk | contribs) | Fixed beam ordering. | ||
00:21, 4 February 2016 | 649 × 297 (45 KB) | TMarkos (talk | contribs) | A damage template map showing armor penetration for missiles (left) and beam weapons (right), as well as the order in which cells are destroyed for hits of increasing power. |
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File usage
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