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Difference between revisions of "C-Commander Boni"

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==Naval Commander Boni==
 
==Naval Commander Boni==
  
====Command & Control Rules====
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===Command & Control Rules===
  
 
I am introducing new command and control rules for C# Aurora. The commander of a ship will only apply half his bonus for '''Crew Training''', '''Survey''', '''Fighter Operations''', '''Engineering''' (new skill) and '''Tactical''' (new skill). However, additional officers can be assigned to the ship with each officer applying his full bonus for his chosen speciality (more on that later). The commander of the ship is now a jack-of-all-trades, applying a portion of his bonus while the specialists provide the larger bonuses. Larger ships gain an advantage as they can afford the space to accommodate the specialists, while smaller ships have to make do with the commander handling everything (at half efficiency). '''Any bonuses not mentioned''' here (such as Reaction or Production) will still be at full value for the commander.
 
I am introducing new command and control rules for C# Aurora. The commander of a ship will only apply half his bonus for '''Crew Training''', '''Survey''', '''Fighter Operations''', '''Engineering''' (new skill) and '''Tactical''' (new skill). However, additional officers can be assigned to the ship with each officer applying his full bonus for his chosen speciality (more on that later). The commander of the ship is now a jack-of-all-trades, applying a portion of his bonus while the specialists provide the larger bonuses. Larger ships gain an advantage as they can afford the space to accommodate the specialists, while smaller ships have to make do with the commander handling everything (at half efficiency). '''Any bonuses not mentioned''' here (such as Reaction or Production) will still be at full value for the commander.
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Except for the ship commander and the executive officer, the bonus from each specialist will only apply if their associated module is undamaged. Bonuses from the commander and XO will only apply if the ship has a control rating greater than zero (they can command the ship from any of the surviving control spaces). Ships smaller than 1000 tons automatically have a control rating of 1, even without a bridge. This is to simulate that small ships do not require a dedicated centralised command function.  
 
Except for the ship commander and the executive officer, the bonus from each specialist will only apply if their associated module is undamaged. Bonuses from the commander and XO will only apply if the ship has a control rating greater than zero (they can command the ship from any of the surviving control spaces). Ships smaller than 1000 tons automatically have a control rating of 1, even without a bridge. This is to simulate that small ships do not require a dedicated centralised command function.  
 
[http://aurora2.pentarch.org/index.php?topic=8495.msg101818#msg101818 Date 07.12.2018]
 
[http://aurora2.pentarch.org/index.php?topic=8495.msg101818#msg101818 Date 07.12.2018]
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===Boni===
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====Engineering====
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The chance of system failure, whether away from a Maintenance Location or while being partially maintained, is reduced by the crew grade bonus (or increased for crews with a negative bonus) and the ship's Engineering bonus (50% of commander bonus and 100% of Chief Engineer bonus).
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[http://aurora2.pentarch.org/index.php?topic=8495.msg101959#msg101959 Date 07.12.2018]
  
 
====Reaction Bonus====
 
====Reaction Bonus====

Revision as of 14:33, 9 January 2019

Administrator Boni

Naval Commander Boni

Command & Control Rules

I am introducing new command and control rules for C# Aurora. The commander of a ship will only apply half his bonus for Crew Training, Survey, Fighter Operations, Engineering (new skill) and Tactical (new skill). However, additional officers can be assigned to the ship with each officer applying his full bonus for his chosen speciality (more on that later). The commander of the ship is now a jack-of-all-trades, applying a portion of his bonus while the specialists provide the larger bonuses. Larger ships gain an advantage as they can afford the space to accommodate the specialists, while smaller ships have to make do with the commander handling everything (at half efficiency). Any bonuses not mentioned here (such as Reaction or Production) will still be at full value for the commander.

Five new command and control modules have been added, the cost of the bridge has been doubled and the role of the flag bridge has been changed. Each module adds one to the Control Rating of the ship.

  • 1) Bridge is 1 HS and costs 20 BP. The required rank for the ship commander is the racial minimum.
  • 2) Auxiliary control is 1 HS and 15 BP. Allows the assignment of an Executive Officer to the ship who will apply his full Crew Training Bonus. The required rank for the ship commander is one above the racial minimum.
  • 3) Science Department is 2 HS and 50 BP. Allows the assignment of a Science Officer to the ship who will apply his full Survey Bonus. The required rank for the ship commander is one above the racial minimum.
  • 4) Main Engineering is 3 HS and 75 BP. Allows the assignment of a Chief Engineer to the ship who will apply his Engineering Bonus to affect maintenance and damage control. The required rank for the ship commander is two above the racial minimum.
  • 5) Combat Information Centre (CIC) is 3 HS and 75 BP. Allows the assignment of a Tactical Officer to the ship who will apply his Tactical Bonus to various combat-related function (TBD). The required rank for the ship commander is two above racial minimum.
  • 6) Primary Flight Control is 4 HS and 100 BP. Allows the assignment of a Commander Air Group to the ship who will apply his full Fighter Operations Bonus. The required rank for the ship commander is one above the racial minimum.
  • 7) Flag Bridge is 5 HS and 125 BP. A fleet that includes a ship with a flag bridge can assign a 'fleet commander' senior to the commander of the ship. If a fleet has multiple flag bridges, the most senior officer assigned to any of them will be the fleet commander. The fleet commander will improve the fleet's overall reaction rating by his Reaction Bonus. If there are no flag bridges in a fleet, the senior ship commander will be the de facto fleet commander, but his reaction bonus will not affect other ships. The required rank for the ship commander of the ship with the flag bridge is two above the racial minimum. There are no longer any task forces or staff officers. Any commander assigned to a flag bridge who is not the most senior in the fleet will be referred to as a 'Flag Officer'.

In cases where different control stations have different required ranks for the ship commander, the highest rank takes precedence.

An officer can be killed if his station is damaged. I may also add 'temporary promotions' if the commander is killed, with the most senior surviving officer taking over as commander until relieved or promoted.

Except for the ship commander and the executive officer, the bonus from each specialist will only apply if their associated module is undamaged. Bonuses from the commander and XO will only apply if the ship has a control rating greater than zero (they can command the ship from any of the surviving control spaces). Ships smaller than 1000 tons automatically have a control rating of 1, even without a bridge. This is to simulate that small ships do not require a dedicated centralised command function. Date 07.12.2018


Boni

Engineering

The chance of system failure, whether away from a Maintenance Location or while being partially maintained, is reduced by the crew grade bonus (or increased for crews with a negative bonus) and the ship's Engineering bonus (50% of commander bonus and 100% of Chief Engineer bonus). Date 07.12.2018

Reaction Bonus

A commander's initiative bonus has been replaced by a new Reaction Bonus. This serves two functions:

  • 1) Fleets (both player and NPR) will move in ascending order of the average reaction bonus of the ship commanders in the fleet.
  • 2) Response time for orders (when hostiles are present), which is based on fleet training, will be further reduced by the average reaction bonus of the ship commanders in the fleet.
  • 3) Any ship without a designated commander will be treated as if it has a commander with a 0% bonus.

Date 25.09.2016

Ground Force Commander Boni

Scientist Boni