Aurora is on version 2.5.0 C#, available at the Aurora Forums.
Contact Erik on the forum for a wiki account.
C-Missiles
Missile Engines
Engine Size and Fuel Consumption
In C# Aurora, missile and ship engines follow a single fuel consumption rule. The modifier is equal to SQRT (10 / Engine Size in HS). Thanks to alex_brunius for the formula.
The new rule creates a smooth transition for both engine types, which is more realistic and consistent, provides a bonus to larger ships, makes the fuel portion of missile design more interesting (as fuel is not a major concern at the moment) and allows larger engines to be designed beyond the current 50 HS limit.
This will complement the new sensor changes as they will reduce missile ranges anyway (described in the changes discussion thread but not published here yet)
http://www.pentarch.org/steve/Screenshots/FuelModelV2.PNG Date 14.05.2017