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Difference between revisions of "C-SM Mode"

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(Created page with "==Instant Build Section== '''Ships''': If the available Instant Build Point total is greater than zero, the Instant Build section will be shown on the Miscellaneous tab of th...")
 
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[http://aurora2.pentarch.org/index.php?topic=8495.msg106586#msg106586 Date 12.02.2018]
 
[http://aurora2.pentarch.org/index.php?topic=8495.msg106586#msg106586 Date 12.02.2018]
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==Spacemaster Changes to Installations==
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When in Spacemaster Mode, the Civilian Economy tab gains an extra dropdown and three extra buttons. These allow the Spacemaster to change the number of installations at a colony, or add new types. This replaces part of the functionality from the VB6 SM Modification window.
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http://www.pentarch.org/steve/Screenshots/SMPopMod.PNG
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[http://aurora2.pentarch.org/index.php?topic=8495.msg106983#msg106983 Date 03.03.2018]

Revision as of 23:42, 12 January 2019

Instant Build Section

Ships: If the available Instant Build Point total is greater than zero, the Instant Build section will be shown on the Miscellaneous tab of the Class window, including the current Instant Build Point total, plus selection options for destination fleet and number of ships to be built. This section will also appear if SM Mode is active, so additional ships can be instantly built if required by the game setup.

Ground Formations: If the available Instant Build Point total is greater than zero, that total, plus the Instant Build button, will be shown on the GU Training tab of the Economics window. When the Instant Build button is clicked, a popup box will allow entry of the number of formations to be built. This button will also appear if SM Mode is active, so additional formations can be instantly built if required by the game setup.

The ship options replace the VB6 Fast OOB window, while the ground options are new for C# Aurora.

Date 12.02.2018


Spacemaster Changes to Installations

When in Spacemaster Mode, the Civilian Economy tab gains an extra dropdown and three extra buttons. These allow the Spacemaster to change the number of installations at a colony, or add new types. This replaces part of the functionality from the VB6 SM Modification window.

http://www.pentarch.org/steve/Screenshots/SMPopMod.PNG

Date 03.03.2018