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Difference between revisions of "C-Ship Crew"

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(Created page with "==Crew Grade== In VB6 Aurora, each ship crew receives grade points during each construction phase. The number of grade points received per year is equal to the commander's cr...")
 
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The net effect is that the grade bonus will be received more quickly but has a lower maximum value. The gap will be made up by the bonuses of other officers, such as the Tactical Officer or Chief Engineer.
 
The net effect is that the grade bonus will be received more quickly but has a lower maximum value. The gap will be made up by the bonuses of other officers, such as the Tactical Officer or Chief Engineer.
 
[http://aurora2.pentarch.org/index.php?topic=8495.msg103818#msg103818 07.10.2018]
 
[http://aurora2.pentarch.org/index.php?topic=8495.msg103818#msg103818 07.10.2018]
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==Crew Morale==
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An issue in VB6 is that crew morale is checked for all ships, yet for many ships (anything that is not a military ship or doesn't mount survey sensors), the morale is effectively irrelevant.
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Therefore in C# Aurora, only ships for which morale is a potential issue will be checked for exceeding deployment time. This check is indicated by the addition of 'MCR' to the end of the Intended Deployment Time row of the class summary.
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The requirement for a ship to have at least a 3 month deployment time in order to be classed as a non-military vessel still remains.
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[http://aurora2.pentarch.org/index.php?topic=8495.msg104049#msg104049 Date 02.09.2017]

Revision as of 15:24, 11 January 2019

Crew Grade

In VB6 Aurora, each ship crew receives grade points during each construction phase. The number of grade points received per year is equal to the commander's crew training rating. The maximum number of points is 2000.

In C# Aurora, each ship crew receives grade points during each construction phase. The number of grade points received per year is equal to 50% of the commander's crew training rating, plus 100% of the executive officer's crew training rating. This training will only happen if the ship has at least one command & control system undamaged. The maximum number of points is 1000.

A ship's crew grade bonus is equal to SQRT(Grade Points) - 10. So for VB6 Aurora the maximum is 34% and for C# Aurora it is 21%.

The net effect is that the grade bonus will be received more quickly but has a lower maximum value. The gap will be made up by the bonuses of other officers, such as the Tactical Officer or Chief Engineer. 07.10.2018


Crew Morale

An issue in VB6 is that crew morale is checked for all ships, yet for many ships (anything that is not a military ship or doesn't mount survey sensors), the morale is effectively irrelevant.

Therefore in C# Aurora, only ships for which morale is a potential issue will be checked for exceeding deployment time. This check is indicated by the addition of 'MCR' to the end of the Intended Deployment Time row of the class summary.

The requirement for a ship to have at least a 3 month deployment time in order to be classed as a non-military vessel still remains. Date 02.09.2017