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Difference between revisions of "Comet"
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Comets are icy asteroid-like bodies that orbit stars in large and long long orbits. In the game, they go straight to stars and then turn back a complete 180 degrees, until they reach aphelion, then turn around 180 degrees again. Comets are a great source of material if you can harvest them. A few things to note: | Comets are icy asteroid-like bodies that orbit stars in large and long long orbits. In the game, they go straight to stars and then turn back a complete 180 degrees, until they reach aphelion, then turn around 180 degrees again. Comets are a great source of material if you can harvest them. A few things to note: | ||
− | + | # Comets, like asteroids, have too little gravity for infrastructure based colonies. | |
− | + | # Comets move slowly, but surely, on very large, irregular orbits. | |
− | + | # Comets do not leave their system, but they will go billions of kilometers away from their center of orbit before returning. | |
− | + | # Comets can be mined with both [[Asteroid_mining_module|Asteroid Mining Modules]] and Automated Mines. | |
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Obviously they provide a unique challenge, but can be quite valuable. Comets often have as much material as a small mineral rich planet, with the accessibility of an asteroid. A good way to tap them is to drop as many automated mines as you can and a mass driver on them while they're close, then use the mass driver to deliver the minerals to the most convenient stable solar body, be it a permanent colony or a way-asteroid to be freighted through a jump point. Since the packets neither slow down nor collide, even if the comet moves to the other side of the system the minerals will still reach your colonies eventually. | Obviously they provide a unique challenge, but can be quite valuable. Comets often have as much material as a small mineral rich planet, with the accessibility of an asteroid. A good way to tap them is to drop as many automated mines as you can and a mass driver on them while they're close, then use the mass driver to deliver the minerals to the most convenient stable solar body, be it a permanent colony or a way-asteroid to be freighted through a jump point. Since the packets neither slow down nor collide, even if the comet moves to the other side of the system the minerals will still reach your colonies eventually. |
Revision as of 17:01, 12 August 2011
Comets are icy asteroid-like bodies that orbit stars in large and long long orbits. In the game, they go straight to stars and then turn back a complete 180 degrees, until they reach aphelion, then turn around 180 degrees again. Comets are a great source of material if you can harvest them. A few things to note:
- Comets, like asteroids, have too little gravity for infrastructure based colonies.
- Comets move slowly, but surely, on very large, irregular orbits.
- Comets do not leave their system, but they will go billions of kilometers away from their center of orbit before returning.
- Comets can be mined with both Asteroid Mining Modules and Automated Mines.
Obviously they provide a unique challenge, but can be quite valuable. Comets often have as much material as a small mineral rich planet, with the accessibility of an asteroid. A good way to tap them is to drop as many automated mines as you can and a mass driver on them while they're close, then use the mass driver to deliver the minerals to the most convenient stable solar body, be it a permanent colony or a way-asteroid to be freighted through a jump point. Since the packets neither slow down nor collide, even if the comet moves to the other side of the system the minerals will still reach your colonies eventually.