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File:DamageTemplate.png

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Revision as of 21:36, 6 February 2016 by TMarkos (talk | contribs) (TMarkos uploaded a new version of File:DamageTemplate.png)
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Original file(1,088 × 458 pixels, file size: 60 KB, MIME type: image/png)

Summary

A damage template map showing armor penetration for missiles (left) and beam weapons (right), as well as the order in which cells are destroyed for hits of increasing power.

Licensing

PD-icon.png This file has been released into the public domain by the copyright holder, its copyright has expired, or it is ineligible for copyright. This applies worldwide.

File history

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Date/TimeThumbnailDimensionsUserComment
current15:56, 24 December 2019Thumbnail for version as of 15:56, 24 December 20191,088 × 458 (60 KB)Alsadius (talk | contribs)Added all weapon types with damage templates, expanded the template out to 48-50 damage (where all three templates max out their depth very near each other), and made the colour gradient and centre column pop a lot more.
21:36, 6 February 2016Thumbnail for version as of 21:36, 6 February 2016649 × 297 (44 KB)TMarkos (talk | contribs)Fixed beam ordering YET AGAIN.
02:50, 4 February 2016Thumbnail for version as of 02:50, 4 February 2016649 × 297 (45 KB)TMarkos (talk | contribs)Fixed beam ordering.
00:21, 4 February 2016Thumbnail for version as of 00:21, 4 February 2016649 × 297 (45 KB)TMarkos (talk | contribs)A damage template map showing armor penetration for missiles (left) and beam weapons (right), as well as the order in which cells are destroyed for hits of increasing power.

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