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Difference between revisions of "Fleet"

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(Created page with "At the heart of Aurora is a naval simulation that isn't too different from modern seafaring vessels and their operations. Ships are organized in fleets, task forces and task grou...")
 
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If you equipped every ship with enough fuel tanks to travel halfway through the galaxy, you'd have no more room for weapons. Dito for missile reloads and spare parts (maintenance supplies). So you build specialized vessels to transport these and assign them to a task force as per your needs.
 
If you equipped every ship with enough fuel tanks to travel halfway through the galaxy, you'd have no more room for weapons. Dito for missile reloads and spare parts (maintenance supplies). So you build specialized vessels to transport these and assign them to a task force as per your needs.
  
All special orders related to them are only available if you designate ship classes as '''tanker, supply ship or collier''' in the ship design window.
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All special orders related to them are only available if you designate ship classes as '''tanker, supply ship or collier''' in the ship design window. Unlike other design parameters, you can change the designation of ship classes already in service.
  
 
You can also build maintenance ships which contain [[Maintenance Modules]] instead of performing standard maintenance at a base.
 
You can also build maintenance ships which contain [[Maintenance Modules]] instead of performing standard maintenance at a base.

Revision as of 08:16, 13 August 2012

At the heart of Aurora is a naval simulation that isn't too different from modern seafaring vessels and their operations. Ships are organized in fleets, task forces and task groups. They need fuel, spare parts and ammunition. They need maintenance and repairs. The crews need a lot of training before they can be expected to perform well in a battle. And they need up-to-date information about the enemy. All that is simulated in the game.

In Port

Ship Maintenance

Ship Repair


Support Vessels

If you equipped every ship with enough fuel tanks to travel halfway through the galaxy, you'd have no more room for weapons. Dito for missile reloads and spare parts (maintenance supplies). So you build specialized vessels to transport these and assign them to a task force as per your needs.

All special orders related to them are only available if you designate ship classes as tanker, supply ship or collier in the ship design window. Unlike other design parameters, you can change the designation of ship classes already in service.

You can also build maintenance ships which contain Maintenance Modules instead of performing standard maintenance at a base.

Naval Organization

Naval Organization

Formations