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Difference between revisions of "Galaxy"

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The '''galaxy''' is procedural assembled by the [[Aurora|game's]] engine. The galaxy consist of Stellar Systems and the Bodies that form them. [[Interstellar travel]] around the galaxy is dependent on [[jump point]], a form of faster-than-light travel by means of entering jump drives or jump gates, and re-emerging at the connected system light years away from the starting position.  
 
The '''galaxy''' is procedural assembled by the [[Aurora|game's]] engine. The galaxy consist of Stellar Systems and the Bodies that form them. [[Interstellar travel]] around the galaxy is dependent on [[jump point]], a form of faster-than-light travel by means of entering jump drives or jump gates, and re-emerging at the connected system light years away from the starting position.  
  
The [[Galactic_Map|galactic map]], [[Galactic_Map|system map]], and [[System Information|system information]] interfaces provide an complete overview of the galaxy from top to bottom.
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The [[Galactic Map|galactic map]], [[Galactic Map|system map]], and [[System Information|system information]] interfaces provide an complete overview of the galaxy from top to bottom.
  
 
==Stellar Systems==
 
==Stellar Systems==
[[File:RealStar-SolSystem.png|thumb|300px|Sol [[System Map|system map]]. Using Real-Star setting]]
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[[File:RealStar-SolSystem.png|thumb|Sol [[System Map|system map]]. Using Real-Star setting]]
 
The most common system is a star system. A star system is the area around a star, or a group of stars, that contains all of the system bodies which are held in place by the star's gravity well. A star system can have different variation and consist more than one star (Single, Binary, Tertiary and Quaternary) that are gravitationally bound, and generally move around each other in stable orbits.
 
The most common system is a star system. A star system is the area around a star, or a group of stars, that contains all of the system bodies which are held in place by the star's gravity well. A star system can have different variation and consist more than one star (Single, Binary, Tertiary and Quaternary) that are gravitationally bound, and generally move around each other in stable orbits.
  
 
Some stellar systems are very unlike our own. [[Black Holes]] are stellar remnants of massive stars that have reached the end of their lives. Due to their extreme gravity black hole systems pose significant dangers or at least obstacles to spaceship traffic. A [[Nebulae]] is an interstellar cloud of dust, hydrogen gas, helium gas and other ionized gases. Due to the dust cloud Nebulae systems pose challenges for naval combat.
 
Some stellar systems are very unlike our own. [[Black Holes]] are stellar remnants of massive stars that have reached the end of their lives. Due to their extreme gravity black hole systems pose significant dangers or at least obstacles to spaceship traffic. A [[Nebulae]] is an interstellar cloud of dust, hydrogen gas, helium gas and other ionized gases. Due to the dust cloud Nebulae systems pose challenges for naval combat.
  
On the [[Galactic_Map|galactic map]], systems are combined into single nodes, connected by a network of [[jump point]]s.
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On the [[Galactic Map|galactic map]], systems are combined into single nodes, connected by a network of [[jump point]]s.
  
 
==System Bodies==
 
==System Bodies==
[[File:SysGraphic-SolA.png|thumb|300px|Sol [[System Information|system graphic]].]]
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[[File:SysGraphic-SolA.png|thumb|Sol [[System Information|system graphic]].]]
 
Celestial body in Aurora may refer to various non-stellar objects such as star, planets, moons, asteroids and comets, collectively forming a star system. They occur in a great variety of different compositions, masses, and surface conditions. Notable difference:
 
Celestial body in Aurora may refer to various non-stellar objects such as star, planets, moons, asteroids and comets, collectively forming a star system. They occur in a great variety of different compositions, masses, and surface conditions. Notable difference:
  
* Super-jovian and Gas Giant - Massive planets, that can't be [[colony|colonized]], however, they can be be harvested for [[Sorium]]. Additionally, every Super-jovian have [[Lagrange Point]]s, an Intra-system Jump.
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* Super-jovian and Gas Giant - Massive planets, that can't be [[colony|colonized]], however, they can be harvested for [[Sorium]]. Additionally, every Super-jovian have [[Lagrange Point]]s, an Intra-system Jump.
  
 
* Asteroids and Comets are generally the small and inhospitable, but rich in [[mineral]]s which can be [[mining|mined]] from these using automated mines. Asteroids are the primary component of asteroid belts, while Comets...
 
* Asteroids and Comets are generally the small and inhospitable, but rich in [[mineral]]s which can be [[mining|mined]] from these using automated mines. Asteroids are the primary component of asteroid belts, while Comets...
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In the beginning.. When you start a [[new game]] you will set up the galaxy in terms of size, who you are playing as, and who you are going to go up against. Aurora allows the player to create a procedurally generated galaxy containing hundreds of systems. New systems are generated either entirely from scratch, or are optionally derived from actual star system data (Starting with Sol, Earth) with only the System bodies details being randomized. Each system may contain other empires.
 
In the beginning.. When you start a [[new game]] you will set up the galaxy in terms of size, who you are playing as, and who you are going to go up against. Aurora allows the player to create a procedurally generated galaxy containing hundreds of systems. New systems are generated either entirely from scratch, or are optionally derived from actual star system data (Starting with Sol, Earth) with only the System bodies details being randomized. Each system may contain other empires.
  
[[Category:content]]
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[[Category:Content]]

Revision as of 12:20, 16 February 2016

The galaxy is procedural assembled by the game's engine. The galaxy consist of Stellar Systems and the Bodies that form them. Interstellar travel around the galaxy is dependent on jump point, a form of faster-than-light travel by means of entering jump drives or jump gates, and re-emerging at the connected system light years away from the starting position.

The galactic map, system map, and system information interfaces provide an complete overview of the galaxy from top to bottom.

Stellar Systems

Sol system map. Using Real-Star setting

The most common system is a star system. A star system is the area around a star, or a group of stars, that contains all of the system bodies which are held in place by the star's gravity well. A star system can have different variation and consist more than one star (Single, Binary, Tertiary and Quaternary) that are gravitationally bound, and generally move around each other in stable orbits.

Some stellar systems are very unlike our own. Black Holes are stellar remnants of massive stars that have reached the end of their lives. Due to their extreme gravity black hole systems pose significant dangers or at least obstacles to spaceship traffic. A Nebulae is an interstellar cloud of dust, hydrogen gas, helium gas and other ionized gases. Due to the dust cloud Nebulae systems pose challenges for naval combat.

On the galactic map, systems are combined into single nodes, connected by a network of jump points.

System Bodies

Celestial body in Aurora may refer to various non-stellar objects such as star, planets, moons, asteroids and comets, collectively forming a star system. They occur in a great variety of different compositions, masses, and surface conditions. Notable difference:

  • Super-jovian and Gas Giant - Massive planets, that can't be colonized, however, they can be harvested for Sorium. Additionally, every Super-jovian have Lagrange Points, an Intra-system Jump.
  • Asteroids and Comets are generally the small and inhospitable, but rich in minerals which can be mined from these using automated mines. Asteroids are the primary component of asteroid belts, while Comets...

Definitions: A star is a luminous sphere of plasma held together by its own gravity. The region around a star that is held by its gravity, is called a star system. Planets are celestial bodies that orbiting a star. Moons are natural satellite that orbits a planet. In Aurora Planets and Moons are divided into several sub-types according to their size. Planets: Superjovian, Gas Giant, Terrestrial Planet, Dwarf Planet and Asteroid. Moons: Moons, Terrestrial Moon, Small Terrestrial, Large Moon, Moon, Small Moon

Environment

Each world may contain valuable minerals, which can be mined to fuel your economy. A geological survey can be conducted to revealing the mineral content of each body and potentially any abandoned alien ruins on it.

Some planets are habitable, enabling the creation of planetary settlements. Each world's habitability is dictated by its gravity, atmospheric makeup and temperature.

See also: Terraforming

Galaxy Generation

In the beginning.. When you start a new game you will set up the galaxy in terms of size, who you are playing as, and who you are going to go up against. Aurora allows the player to create a procedurally generated galaxy containing hundreds of systems. New systems are generated either entirely from scratch, or are optionally derived from actual star system data (Starting with Sol, Earth) with only the System bodies details being randomized. Each system may contain other empires.