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High-Powered Microwave

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Description

High Power Microwaves (HPM) are a type of beam weapon. They only deal damage to shields and electronic components. They have a maximum range of

 Base Range * Range Modifier

Their rate of fire is

 Base Range / Capacitor Recharge Rate * 1s

While the theoretical maximum range far exceeds 1.5m km, no Beam Fire Control is able to handle ranges beyond this limit. Higher ranges offer no advantage for HPM. HPM cannot be mounted in turrets.

Usage

HPM have a specialty function in destroying enemy sensors and fire controls, thus crippling ships, unable to fire their guns.

You may find advanced versions of beam weapon technology when you gain technology from ruins. They as similar to the standard technology but with enhanced capability. For example, Advanced Lasers do more damage for the same size and power requirements. This also translates to better range as the base damage is higher. Advanced Torpedoes inflict also do more damage for a given size and power system. Advanced Railguns get one additional shot (5 shots instead of 4) per cycle time and Advanced Mesons have greater range.

Damage Profile

Example hit
- - - - - - - - -
- - - - - - - - -
- - - - - - - - -
- - - - - - - - -

HPM bypass armor, dealing damage directly to electronic systems. HPM deal 3x damage to shields.

Components

High Power Microwave Focal Size

Microwave Focal Size
Focal Size 10cm 12cm 15cm 20cm 25cm 30cm 35cm 40cm 50cm 60cm 70cm 80cm
Size (HS) 3 4 4 6 8 9 11 12 16 19 22 25
Base Range (kkm) 15 20 30 50 80 120 160 200 320 480 640 840
RP cost 1,000 2,000 4,000 8,000 15,000 30,000 60,000 125,000 250,000 500,000 1,000,000 2,000,000

High Power Microwave Focusing

Focusing Tech
Range Modifier 1 2 3 4 5 6 7 8 9 10 11 12
RP cost 1,000 2,000 4,000 8,000 15,000 30,000 60,000 125,000 250,000 500,000 1,000,000 2,000,000


Capacitor Recharge Rate

Capacitor Recharge Rate
Recharge Rate 1 2 3 4 5 6 8 10 12 16 20 25
RP cost 1,000 2,000 4,000 8,000 15,000 30,000 60,000 125,000 250,000 500,000 1,000,000 2,000,000