Aurora is on version 2.5.0 C#, available at the Aurora Forums.

Contact Erik on the forum for a wiki account.

Infrastructure

From AuroraWiki
Revision as of 05:58, 5 March 2013 by Maharava (talk | contribs) (→‎Function: Added an explanation of penalties for having too little infrastructure)
Jump to navigation Jump to search
Infrastructure
Transport Method Cargo Holds
Cargo Size 2,500 tons
Pop Required 0
Total Cost (BP) 2
Duranium 2

Function

Infrastructure is used by colonies to allow population on bodies where the colony cost is greater than zero. On the summary tab for each colony, it will show how much infrastructure is required per million population. If the population goes over this, negative growth will set in (resulting in deaths) and civil unrest will start to increase.

Infrastructure is unique in that can be created by the player through the Industry tab of the Population and Production (F2), as well as being created automatically as a Trade Good.

Player cargo ships can only pick up infrastructure if it is already on the colony; they have no access to the trade stockpile. However, once placed, Infrastructure may be picked up again, allowing an Emprie to re-use infrastructure as their planets becoem terraformed and habitable.