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Jump Tender

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Revision as of 17:56, 30 January 2016 by TMarkos (talk | contribs) (Added a QoL note about tender usage.)
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Jump tenders are ships capable of allowing other ships to transit out of the system through unstable jump points,

For any given ship tonnage, a ship which is not burdened with jump drives can be better equipped, armed and or armored than a ship which must carry those jump drives. Jump tenders takes advantage of this fact, such specialization is more economical and allowing for better fleet performance.

Tenders carrying capacity is determined by its Jump drive characteristics. Commercial tenders equipped with commercial jump drive designs, will be able to support 7.5x the mass compared to same size military jump drive, while being unable to port military ships.

Any (military?) jump ship can tender smaller craft, and dedicated tenders are usually equippied with very large jump drives. Additionally, tenders can be "shared" with friendly aliens. See Diplomacy.

Usage

Jump tenders do not need to be in a task group with the transiting ship or ships, nor do they need to be at a particular end of the jump point being used. A single tender parked at either end of a non-gate-equipped jump point will allow any ship which is within its capacity to transport to use the Standard Transit command as if there were a gate installed.