Aurora is on version 2.5.0 C#, available at the Aurora Forums.
Contact Erik on the forum for a wiki account.
Difference between revisions of "Main Page"
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* [[Missiles|Missiles, Drones and Buoys]] | * [[Missiles|Missiles, Drones and Buoys]] | ||
* [[Point Defense]] | * [[Point Defense]] | ||
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* [[Fleet|Fleet operation]] | * [[Fleet|Fleet operation]] | ||
* [[Task Group Initiative]] | * [[Task Group Initiative]] | ||
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* [[Ramming]] | * [[Ramming]] | ||
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* [[Beam Warships]] | * [[Beam Warships]] | ||
* [[Missile Warships]] | * [[Missile Warships]] | ||
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;Interfaces | ;Interfaces | ||
* [[New game|New game creation]] | * [[New game|New game creation]] | ||
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* [[game interface|Other Interfaces]] | * [[game interface|Other Interfaces]] | ||
;Other References | ;Other References | ||
* [[Main Empire Theme]] | * [[Main Empire Theme]] | ||
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Revision as of 02:49, 2 April 2016
Welcome to the Aurora Wiki. This is a collection of user-submitted guides, information and advice for "Aurora". The wiki and its 1,804 pages are managed and maintained by contributors from the Aurora community. Please note that because the game is constantly being refined and expanded, some of the information in this wiki might be outdated. The most up to date information can be found in the Aurora forums. Nevertheless, this wiki should get you started. |
Tutorials | Release Information | ||
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Aurora is a 4X (eXpand, eXplore, eXploit, and eXterminate) science fiction strategy game. Players develop their interstellar empire from the humble beginnings on their homeworld to conquer the universe, or be pummelled into the ashes of history by opposing races. Some say it has the graphical charm of an income tax assistant software from the late nineties, but a playing depth that more than rivals any commercial 4X game. Aurora is different because it places emphasis on fleet operations and detailed tactical combat. The game is under constant development and there is an active and friendly player community in the forum that will help you with any question or problem you might encounter. [more...] |
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