Aurora is on version 2.5.0 C#, available at the Aurora Forums.

Contact Erik on the forum for a wiki account.

Difference between revisions of "Main Page"

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| developer              = Steve Walmsley
 
| developer              = Steve Walmsley
 
| released              = {{Start date|2004}}
 
| released              = {{Start date|2004}}
| latest release version = 5.20
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| latest release version = 5.30
| latest release date    = {{Start date and age|2010|08|17}}
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| latest release date    = {{Start date and age|2011|01|21}}
 
| operating system      = Microsoft Windows
 
| operating system      = Microsoft Windows
 
| genre                  = Science-fiction 4X strategy
 
| genre                  = Science-fiction 4X strategy

Revision as of 01:31, 24 January 2011

Aurora Wiki

This is the rules and how-to wikipedia for the Aurora 4x game. Please note this wiki page is created by Aurora players, rather than by the Aurora designer. The most up to date tutorial and FAQ information is in the Aurora forums

About Aurora

Aurora
Original author(s) Steve Walmsley
Developer(s) Steve Walmsley
Initial release 2004 (2004)
Stable release 5.30 / 2011-01-21; 13 years ago
Operating system Microsoft Windows
Type Science-fiction 4X strategy
Website Aurora Forums

Aurora is a 4X (eXpand, eXplore, eXploit, and eXterminate) science fiction strategy game. Players develop their interstellar empire from the humble beginnings on their homeworld to conquer the universe, or be pummelled into the ashes of history by opposing races.

Getting Aurora

The installation files for Aurora may only be obtained from the Aurora forums: http://aurora2.pentarch.org/index.php/board,10.0.html

Tutorial Information

Reference Information

Complete Reference

General Reference

Economy

Diplomacy

Combat

Ships

Examples

Quickstart

Rules

Links

  • Aurora Discussion Forums
  • The Wiki site (You are here)
  • [1] Different Leader Types / Research Projects
  • [2] Transportation of Ground Forces and Boarding Combat
  • [3] Diplomatic Rules
  • [4] Missile Series
  • [5] Real Stars Option
  • [6] Civilian Trade System (need to read the whole thread)
  • [7] Civilian Mining Complexes (2nd post in thread)
  • [8] Explanation of why time increments get cut short (read the whole thread)