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Modding/themes

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Themes are contained in the following tables:

  • Theme (the name of the theme is contained here)
    • ThemeID- a unique ID for your theme, it will be used form other tables to identify the theme.
    • ThemeName- the name of your theme (what it will be called in the game)
    • ClassDone (RankDone, SystemsDone)- unknown, presumably doesn't do anything.
  • ThemeClass (Names of ship classes)
    • ThemeClassID- private key, just enter use the next integer.
    • ThemeID- this should match ThemeID from Theme
    • ClassName- is a possible name to be used with that theme
  • ThemeRank
    • ThemeID-this should match ThemeID from Theme
    • ThemeRank- names of ranks from highest (1) to lowest (differs). this is exactly the opposite of how it's numbered in the game.
    • RankName- The name for naval officer rank
    • GFRankName- The name for ground officer officer rank (there should always be 4 of these per theme)
    • CivilainRank- unknown, but seems to always mark the lowest rank
  • ThemeSystem (names for systems if not using the "Real Stars" option)
    • ThemeSystemID- private key, just enter use the next integer.
    • ThemeID- this should match ThemeID from Theme
    • SystemName- a possible name for a system to be used with that theme
  • NameTheme (themes for officer names)
    • NameTheme - a unique ID for your theme, it will be used form other tables to identify the theme.
    • Description- a description of the theme (what it will be called in the game)
  • CommanderNames (names of officers)
    • NameTheme-this should match NameTheme from NameTheme
    • FirstName- a flag telling the game if this name should be used when picking a first name (goes before all other kind).
    • ThirdName- a flag telling the game if it should be inserted after all other names.
      • If neither flag is set, the name is a surname (or whatever- goes after first name)
    • Name- the name (either first or last- this is determined elsewhere)
    • Female- unknown, presumably has no effect.