Aurora is on version 2.5.0 C#, available at the Aurora Forums.

Contact Erik on the forum for a wiki account.

Difference between revisions of "Point defense"

From AuroraWiki
Jump to navigation Jump to search
m (Created page with '==Point Defense== ===Layers of point defense=== A effective missile point defense system requires 3 layers to defend a fleet properly from the inevitable missile's attacks. ===…')
 
Line 12: Line 12:
 
With a small rail gun, laser, meson cannon mounted you can have a high tracking speed medium ranged weapon for Missile Interception.
 
With a small rail gun, laser, meson cannon mounted you can have a high tracking speed medium ranged weapon for Missile Interception.
  
====CIWS:===
+
====CIWS:====
  
 
Close In Weapon System's are your final firing system against missiles. By the time that Missiles reach this point you should have very few missiles left to intercept, hence this layer of your defenses may see very little use.
 
Close In Weapon System's are your final firing system against missiles. By the time that Missiles reach this point you should have very few missiles left to intercept, hence this layer of your defenses may see very little use.

Revision as of 01:11, 23 February 2010

Point Defense

Layers of point defense

A effective missile point defense system requires 3 layers to defend a fleet properly from the inevitable missile's attacks.

PD Missiles:

These are Missiles to counter Missiles, your first screening of incoming missiles is made with these.

Ship mounted turrets:

With a small rail gun, laser, meson cannon mounted you can have a high tracking speed medium ranged weapon for Missile Interception.

CIWS:

Close In Weapon System's are your final firing system against missiles. By the time that Missiles reach this point you should have very few missiles left to intercept, hence this layer of your defenses may see very little use.