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Difference between revisions of "Population and Production"

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|'''Shipyard Complex Activity'''
 
|'''Shipyard Complex Activity'''
Allows the production of more [[Shipyards#Shipyard_Complexes|slipways]], the expansion of the capacity of slipways, and [[Shipyards#Modifying_Shipyards|retooling]] of the shipyard itself.
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Allows the production of more [[Shipyards#Shipyard_Complexes|slipways]], the expansion of the capacity of slipways, and [[Shipyards#Modifying_Shipyards|retooling]] of the shipyard itself. ''Note:'' A brand new shipyard (one without a class assigned) may be retooled for free and no time.
 
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Revision as of 19:30, 25 August 2012

Population and Production window

Overview

The Population and Production Window is also known as the Economics window.

Empire

Allows you to select the empire to view.

Populated Systems

Lists discovered, populated systems, the races that inhabit those planets, and their populations. The current capital planet is designated by (Capital).

Time Control

These buttons can be used to advance game time in the specified increments.


Tabs

Summary

Displays an array of information about the currently selected planet, broken into several categories.

Industry

Displays current Industrial Allocation and allows the creation/queuing of new Industrial Projects. Also shows current stockpiles.

Mining/Maintenance

Displays basic mineral/mining information for selected body.

Manage Shipyards

For more detailed information, and information about the Shipyard Complexes area, see Shipyards.

Shipyard Tasks

Displays and allows management of shipyard Tasks.

Research

(General Description, not yet written)

Environment/GMC

(General Description, not yet written)

Teams/Academy

(General Description, not yet written)

Civilians/Ind Status

(General Description, not yet written)

Ground Units

(General Description, not yet written)

GU Training

(General Description, not yet written)

Wealth/Trade

(General Description, not yet written)

Additional Buttons