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- 09:14, 21 March 2010 diff hist +14 Missiles
- 09:04, 21 March 2010 diff hist +379 Missiles
- 08:56, 21 March 2010 diff hist +259 Missiles →Long Range Low damage
- 08:54, 21 March 2010 diff hist +155 Missiles →Short Range High Damage
- 08:54, 21 March 2010 diff hist +2 Missiles →PD Missile
- 08:48, 21 March 2010 diff hist +516 Missiles
- 08:33, 21 March 2010 diff hist -18 Missiles
- 08:32, 21 March 2010 diff hist +285 Missiles
- 08:14, 21 March 2010 diff hist +93 Missiles
- 17:29, 8 March 2010 diff hist +559 Aurora Player Designed Systems →Guass Cannon
- 17:24, 8 March 2010 diff hist +360 Aurora Player Designed Systems →High Power Microwave
- 17:21, 8 March 2010 diff hist +90 Aurora Player Designed Systems →Carronade Calibre
- 17:19, 8 March 2010 diff hist +294 Aurora Player Designed Systems →Plasma Carronade
- 17:13, 8 March 2010 diff hist +98 Aurora Player Designed Systems →Plasma Carronade
- 17:12, 8 March 2010 diff hist +569 Aurora Player Designed Systems →Railgun
- 17:08, 8 March 2010 diff hist +643 Aurora Player Designed Systems →Meson Cannon
- 17:02, 8 March 2010 diff hist +1,116 Aurora Player Designed Systems
- 16:39, 8 March 2010 diff hist +467 Aurora Player Designed Systems →Cloaking Device
- 16:32, 8 March 2010 diff hist -93 Aurora Player Designed Systems
- 16:27, 8 March 2010 diff hist +264 Missiles
- 19:41, 6 March 2010 diff hist +22 m Main Page
- 19:40, 6 March 2010 diff hist +118 m Diplomacy
- 19:38, 6 March 2010 diff hist +135 Diplomacy
- 19:33, 6 March 2010 diff hist -1 Diplomacy →How to use Diplomacy
- 19:33, 6 March 2010 diff hist +86 Diplomacy →Diplomacy
- 19:32, 6 March 2010 diff hist +29 Diplomacy
- 19:31, 6 March 2010 diff hist +3,161 Nm Diplomacy Created page with '==Diplomacy== First you get an active sensor ping on the race, or see a planetary population. Then they will show up in your diplomacy screen. Create a diplomacy team on one o…'
- 14:56, 6 March 2010 diff hist +117 Leaders →Assigning a staff position to naval officers
- 14:51, 6 March 2010 diff hist +354 Leaders
- 14:48, 6 March 2010 diff hist +407 Leaders
- 14:45, 6 March 2010 diff hist -1 Ship Crew →How To Train a Fleet
- 14:45, 6 March 2010 diff hist +5 Ship Crew →How To Train a Fleet
- 14:44, 6 March 2010 diff hist +21 Main Page →General Reference
- 14:44, 6 March 2010 diff hist +171 N Leaders Created page with '==Leaders== On this page you assign your society's leaders. ===Naval Officers=== ===Ground Forces Officers=== ===Civilian Administrator=== ===Leading Scientists==='
- 14:38, 6 March 2010 diff hist -1 Main Page
- 14:36, 6 March 2010 diff hist +20 Main Page
- 14:34, 6 March 2010 diff hist +59 Main Page
- 14:21, 6 March 2010 diff hist +21 m Main Page →Reference Information
- 14:21, 6 March 2010 diff hist +256 N Missiles Created page with '==Missiles== Missiles are small objects that can go extremely fast and blow up stuff. ===Missile Examples=== ==Types of Missiles== ===Long Range Low damage=== ===PD Mis…'
- 14:04, 6 March 2010 diff hist +605 Point Defense
- 13:51, 6 March 2010 diff hist +34 m Main Page →Reference Information
- 13:50, 6 March 2010 diff hist +675 N Task Group Initiative Created page with '==Task Group Initiative== Task Group Initiative decides on what Task Group moves first in order. ==Explanation== In short: TG with initiative 100 moves->TG with initiative 110…'
- 13:47, 6 March 2010 diff hist +18 m Main Page →Reference Information
- 13:45, 6 March 2010 diff hist +596 N Ruins Created page with '==Ruins== Ruins are the remains of ancient civilizations on your worlds Ruins can contain resources such as fuel, minerals, facilities, ship components or advanced technology …'
- 13:36, 6 March 2010 diff hist +24 Ship Combat
- 13:27, 6 March 2010 diff hist +1,228 Ship Combat →Combat Controls
- 13:22, 6 March 2010 diff hist +300 Ship Combat →Change Point Defense Mode
- 13:20, 6 March 2010 diff hist +172 Ship Combat →Assign ECCM
- 13:18, 6 March 2010 diff hist +503 Ship Combat →Setup Fire Control
- 14:25, 5 March 2010 diff hist +3 Teams →Teams
- 14:24, 5 March 2010 diff hist -15 m Teams →Teams
- 14:00, 5 March 2010 diff hist +226 Ship Combat
- 13:58, 5 March 2010 diff hist +156 Ship Combat
- 13:54, 5 March 2010 diff hist +126 Ship Combat →Ship Combat
- 13:53, 5 March 2010 diff hist +107 Ship Combat →Ship Combat
- 13:51, 5 March 2010 diff hist +7 m Main Page →Reference Information
- 13:51, 5 March 2010 diff hist +17 Main Page →Reference Information
- 13:50, 5 March 2010 diff hist +74 Nm Ship Combat Created page with '==Ship Combat== Ship Combat takes place via the Combat Assignment screen.'
- 13:36, 5 March 2010 diff hist +1 Main Page →Reference Information
- 13:35, 5 March 2010 diff hist +24 m Main Page →Reference Information
- 13:35, 5 March 2010 diff hist +370 Nm Teams Created page with '==Teams== Teams are accessible from the Teams/ Academy screen and can have a variety of tasks. Espionage Diplomatic Xenologist Geology Espionage teams gather information on an…'
- 13:32, 5 March 2010 diff hist +256 Ship Crew →Fleet Training
- 13:30, 5 March 2010 diff hist +21 Main Page →Reference Information
- 13:30, 5 March 2010 diff hist +223 N Ship Crew Created page with '==Fleet Training== Fleet Training gives your inexperienced crews experience operating a fleet together. This cuts down on the delay before they begin doing the orders you give t…'
- 13:28, 5 March 2010 diff hist -4 Trade System →Contributor
- 13:27, 5 March 2010 diff hist -5 m Mineral Generation
- 13:26, 5 March 2010 diff hist +46 Mineral Generation
- 13:24, 5 March 2010 diff hist -20 Mineral Generation
- 13:23, 5 March 2010 diff hist -6 Mineral Generation
- 13:23, 5 March 2010 diff hist +3 Mineral Generation →Mineral Generation
- 13:22, 5 March 2010 diff hist +91 Mineral Generation
- 13:18, 5 March 2010 diff hist +30 Main Page
- 13:17, 5 March 2010 diff hist +468 N Mineral Generation Created page with '==Mineral Generation== Aurora is a game which relies on Trans-Newtonian Minerals. These minerals are the following. {| |Duranium |- |Neutronium |- |Corbomite |- |Tritanium |- |B…'
- 13:10, 5 March 2010 diff hist +25 m Main Page
- 13:10, 5 March 2010 diff hist +28 Trade System
- 13:09, 5 March 2010 diff hist +11,956 N Trade System Created page with '==Trade System== ===Important Basic points=== :Every civilian vessel in Aurora will be owned by a Shipping Line. :Each Empire will have one or more Shipping Lines that carry out…'
- 13:07, 5 March 2010 diff hist -5 Trade System (v4.x)
- 14:28, 4 March 2010 diff hist +383 m Ground forces →How To Use
- 13:40, 4 March 2010 diff hist +40 m Salvage →Salvage Components
- 13:26, 4 March 2010 diff hist -2 m Salvage →How to Dissassemble
- 13:26, 4 March 2010 diff hist +83 Salvage →How to Dissassemble
- 13:25, 4 March 2010 diff hist +278 m Salvage
- 13:22, 4 March 2010 diff hist +20 m Main Page
- 13:20, 4 March 2010 diff hist +274 Salvage
- 12:49, 4 March 2010 diff hist +368 N Salvage Created page with '==Salvage== Salvage gives the player the option of gathering resources from wrecked ships. ==Salvage Components== While salvaging a ship you have the chance to find components…'
- 18:32, 3 March 2010 diff hist -7 Point Defense →=Point Defense Modes
- 18:32, 3 March 2010 diff hist +544 Point Defense
- 14:58, 3 March 2010 diff hist +1,142 Ground forces →Few Important facts about Boarding Combat
- 14:57, 3 March 2010 diff hist 0 Ground forces
- 14:52, 3 March 2010 diff hist +6 Ground forces →Ship Boarding
- 14:52, 3 March 2010 diff hist +1 Ground forces →Ship Boarding
- 14:52, 3 March 2010 diff hist +789 Ground forces
- 14:37, 3 March 2010 diff hist -46 Armour and Shields →Negative
- 14:36, 3 March 2010 diff hist +105 Ground forces →How To Transport
- 14:33, 3 March 2010 diff hist +384 m Ground forces →Ship Boarding
- 14:30, 3 March 2010 diff hist +153 Ground forces →Transport
- 14:27, 3 March 2010 diff hist +748 Ground forces →Combat Drop
- 14:21, 3 March 2010 diff hist +24 m Ground forces →Transport
- 14:20, 3 March 2010 diff hist -1 Ground forces →combat drop
- 14:20, 3 March 2010 diff hist -1 Ground forces →transport