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- 09:14, 21 March 2010 diff hist +14 Missiles
- 09:04, 21 March 2010 diff hist +379 Missiles
- 08:56, 21 March 2010 diff hist +259 Missiles →Long Range Low damage
- 08:54, 21 March 2010 diff hist +155 Missiles →Short Range High Damage
- 08:54, 21 March 2010 diff hist +2 Missiles →PD Missile
- 08:48, 21 March 2010 diff hist +516 Missiles
- 08:33, 21 March 2010 diff hist -18 Missiles
- 08:32, 21 March 2010 diff hist +285 Missiles
- 08:14, 21 March 2010 diff hist +93 Missiles
- 17:29, 8 March 2010 diff hist +559 Aurora Player Designed Systems →Guass Cannon
- 17:24, 8 March 2010 diff hist +360 Aurora Player Designed Systems →High Power Microwave
- 17:21, 8 March 2010 diff hist +90 Aurora Player Designed Systems →Carronade Calibre
- 17:19, 8 March 2010 diff hist +294 Aurora Player Designed Systems →Plasma Carronade
- 17:13, 8 March 2010 diff hist +98 Aurora Player Designed Systems →Plasma Carronade
- 17:12, 8 March 2010 diff hist +569 Aurora Player Designed Systems →Railgun
- 17:08, 8 March 2010 diff hist +643 Aurora Player Designed Systems →Meson Cannon
- 17:02, 8 March 2010 diff hist +1,116 Aurora Player Designed Systems
- 16:39, 8 March 2010 diff hist +467 Aurora Player Designed Systems →Cloaking Device
- 16:32, 8 March 2010 diff hist -93 Aurora Player Designed Systems
- 16:27, 8 March 2010 diff hist +264 Missiles
- 19:41, 6 March 2010 diff hist +22 m Main Page
- 19:40, 6 March 2010 diff hist +118 m Diplomacy
- 19:38, 6 March 2010 diff hist +135 Diplomacy
- 19:33, 6 March 2010 diff hist -1 Diplomacy →How to use Diplomacy
- 19:33, 6 March 2010 diff hist +86 Diplomacy →Diplomacy
- 19:32, 6 March 2010 diff hist +29 Diplomacy
- 19:31, 6 March 2010 diff hist +3,161 Nm Diplomacy Created page with '==Diplomacy== First you get an active sensor ping on the race, or see a planetary population. Then they will show up in your diplomacy screen. Create a diplomacy team on one o…'
- 14:56, 6 March 2010 diff hist +117 Leaders →Assigning a staff position to naval officers
- 14:51, 6 March 2010 diff hist +354 Leaders
- 14:48, 6 March 2010 diff hist +407 Leaders
- 14:45, 6 March 2010 diff hist -1 Ship Crew →How To Train a Fleet
- 14:45, 6 March 2010 diff hist +5 Ship Crew →How To Train a Fleet
- 14:44, 6 March 2010 diff hist +21 Main Page →General Reference
- 14:44, 6 March 2010 diff hist +171 N Leaders Created page with '==Leaders== On this page you assign your society's leaders. ===Naval Officers=== ===Ground Forces Officers=== ===Civilian Administrator=== ===Leading Scientists==='
- 14:38, 6 March 2010 diff hist -1 Main Page
- 14:36, 6 March 2010 diff hist +20 Main Page
- 14:34, 6 March 2010 diff hist +59 Main Page
- 14:21, 6 March 2010 diff hist +21 m Main Page →Reference Information
- 14:21, 6 March 2010 diff hist +256 N Missiles Created page with '==Missiles== Missiles are small objects that can go extremely fast and blow up stuff. ===Missile Examples=== ==Types of Missiles== ===Long Range Low damage=== ===PD Mis…'
- 14:04, 6 March 2010 diff hist +605 Point Defense
- 13:51, 6 March 2010 diff hist +34 m Main Page →Reference Information
- 13:50, 6 March 2010 diff hist +675 N Task Group Initiative Created page with '==Task Group Initiative== Task Group Initiative decides on what Task Group moves first in order. ==Explanation== In short: TG with initiative 100 moves->TG with initiative 110…'
- 13:47, 6 March 2010 diff hist +18 m Main Page →Reference Information
- 13:45, 6 March 2010 diff hist +596 N Ruins Created page with '==Ruins== Ruins are the remains of ancient civilizations on your worlds Ruins can contain resources such as fuel, minerals, facilities, ship components or advanced technology …'
- 13:36, 6 March 2010 diff hist +24 Ship Combat
- 13:27, 6 March 2010 diff hist +1,228 Ship Combat →Combat Controls
- 13:22, 6 March 2010 diff hist +300 Ship Combat →Change Point Defense Mode
- 13:20, 6 March 2010 diff hist +172 Ship Combat →Assign ECCM
- 13:18, 6 March 2010 diff hist +503 Ship Combat →Setup Fire Control
- 14:25, 5 March 2010 diff hist +3 Teams →Teams