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(Created page with '==Icon Menu Bar== '''THIS IS A WORK IN PROGRESS'''<br><br> These menu icons are located along the upper left of the System Map screen, and are used to open various screens. The f…')
 
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==Icon Menu Bar==
 
 
'''THIS IS A WORK IN PROGRESS'''<br><br>
 
'''THIS IS A WORK IN PROGRESS'''<br><br>
These menu icons are located along the upper left of the System Map screen, and are used to open various screens. The following information shows:
+
==Button Menu Bar==
*Icon picture and '''tooltip'''
+
These menu buttons are located along the upper left of the System Map screen, and are used to open various screens. The following information shows:
 +
*Button icon and '''tooltip'''
 
:Screen name opened (tab on screen if applicable)
 
:Screen name opened (tab on screen if applicable)
 
:Main Menu selection (and Shortcut Key if applicable)<br><br>
 
:Main Menu selection (and Shortcut Key if applicable)<br><br>
Line 37: Line 37:
 
::Individual Unit Details (Ship Design Display)
 
::Individual Unit Details (Ship Design Display)
 
::Empires -> Ships (F6)
 
::Empires -> Ships (F6)
 +
 +
*[[File:Icon Fleet Orders.png|39px||left|]] '''Fleet Orders'''
 +
::Task Groups (Task Group Orders)
 +
::Empires -> Task Groups (F12)
 +
 +
*[[File:Icon Task Forces.png|39px||left|]] '''Task Forces'''
 +
::Task Force Organization
 +
::Empires -> Task Force Organization (Ctrl+F4)
 +
 +
*[[File:Icon Fighters.png|39px||left|]] '''Fighters'''
 +
::Fighter Squadrons (Details)
 +
::Empires -> Fighter Squadrons (F7)
 +
 +
*[[File:Icon Combat Overview.png|39px||left|]] '''Combat Overview'''
 +
::Combat Assignments Overview (Setup Fire Controls)
 +
::Empires -> Battle Control Window (F8)
 +
 +
*[[File:Icon System View.png|39px||left|]] '''System View'''
 +
::System Generation and Display
 +
::Empires -> System Information (F9)
 +
 +
*[[File:Icon Galactic Map.png|39px||left|]] '''Galactic Map'''
 +
::Galactic Map
 +
::Empires -> Galactic Map (F11)
 +
 +
*[[File:Icon Diplomacy.png|39px||left|]] '''Diplomacy'''
 +
::Intelligence and Foreign Relations (Political Relations)
 +
::Empires -> Intelligence/Diplomacy (Ctrl+F5)
 +
 +
*[[File:Icon Create Research Project.png|39px||left|]] '''Create Research Project'''
 +
::Create Research Project
 +
::Empires -> Create Research Project (Ctrl+F6)
 +
 +
*[[File:Icon Potential Colonies.png|39px||left|]] '''Potential Colonies'''
 +
::Available Colony Analysis
 +
::Empires -> Systems -> Available Colony Sites (Ctrl+A)
 +
 +
*[[File:Icon Fuel Situation.png|39px||left|]] '''Fuel Situation'''
 +
::Fuel Report
 +
::Empires -> Fuel Situation (Ctrl+F12)
 +
 +
*[[File:Icon Ships Requiring Repair.png|39px||left|]] '''Ships Requiring Repair'''
 +
::Damaged Ships
 +
::Empires -> Ships Requiring Repair (Ctrl+F11)
 +
 +
*[[File:Icon Planetary Market.png|39px||left|]] '''Planetary Market'''
 +
::not in use in version 5.02
 +
::N/A
 +
 +
*[[File:Icon View Technology.png|39px||left|]] '''View Technology'''
 +
::Technology Report
 +
::Empires -> Technology Report (Ctrl+F7)
 +
 +
*[[File:Icon Geological Survey Report.png|39px||left|]] '''Geological Survey Report'''
 +
::Geological Survey Report
 +
::N/A
 +
 +
*[[File:Icon Shipping Line Information.png|39px||left|]] '''Shipping Line Information'''
 +
::Shipping Lines
 +
::Empires -> Shipping Lines (Ctrl+L)
 +
 +
*[[File:Icon Sectors.png|39px||left|]] '''Sectors'''
 +
::Assign Systems to Sectors
 +
::Empires -> Systems -> Sectors
 +
 +
*[[File:Icon Refresh.png|39px||left|]] '''Refresh'''
 +
::System Map (refreshes the screen with any updates)
 +
::N/A
 +
 +
*[[File:Icon Events.png|39px||left|]] '''Events'''
 +
::Event Updates
 +
::Spacemaster -> Event Updates (Ctrl+F3)
 +
 +
*[[File:Icon Intelligence On Alien Classes.png|39px||left|]] '''Intelligence On Alien Classes'''
 +
::Intelligence and Foreign Relations (Political Relations)
 +
::Empires -> Intelligence/Diplomacy (Ctrl+F5)
 +
 +
===Notes===
 +
* In version 5.02, both the Diplomacy and the Intelligence On Alien Classes buttons do the same thing
 +
* In version 5.02, Planetary Market is not used
  
 
==Automated Turns==
 
==Automated Turns==

Revision as of 03:37, 14 April 2010

THIS IS A WORK IN PROGRESS

Button Menu Bar

These menu buttons are located along the upper left of the System Map screen, and are used to open various screens. The following information shows:

  • Button icon and tooltip
Screen name opened (tab on screen if applicable)
Main Menu selection (and Shortcut Key if applicable)

  • Icon Colony Summary.png
    Colony Summary
Population and Production (Summary)
Empires -> Economics (F2)
  • Icon Industrial Production.png
    Industrial Production
Population and Production (Industry)
N/A
  • Icon Research.png
    Research
Population and Production (Research)
N/A
  • Icon Wealth.png
    Wealth
Population and Production (Wealth / Trade)
N/A
  • Icon Ground Forces.png
    Ground Forces
Population and Production (Ground Units)
N/A
  • Icon Officer Corps.png
    Officer Corps
Leaders
Empires -> Commanders (F4)
  • Icon Class Design.png
    Class Design
Class Design (Full Summary View)
Empires -> Class Design (F5)
  • Icon Ships.png
    Ships
Individual Unit Details (Ship Design Display)
Empires -> Ships (F6)
  • Icon Fleet Orders.png
    Fleet Orders
Task Groups (Task Group Orders)
Empires -> Task Groups (F12)
  • Icon Task Forces.png
    Task Forces
Task Force Organization
Empires -> Task Force Organization (Ctrl+F4)
  • Icon Fighters.png
    Fighters
Fighter Squadrons (Details)
Empires -> Fighter Squadrons (F7)
  • Icon Combat Overview.png
    Combat Overview
Combat Assignments Overview (Setup Fire Controls)
Empires -> Battle Control Window (F8)
  • Icon System View.png
    System View
System Generation and Display
Empires -> System Information (F9)
  • Icon Galactic Map.png
    Galactic Map
Galactic Map
Empires -> Galactic Map (F11)
  • Icon Diplomacy.png
    Diplomacy
Intelligence and Foreign Relations (Political Relations)
Empires -> Intelligence/Diplomacy (Ctrl+F5)
  • Icon Create Research Project.png
    Create Research Project
Create Research Project
Empires -> Create Research Project (Ctrl+F6)
  • Icon Potential Colonies.png
    Potential Colonies
Available Colony Analysis
Empires -> Systems -> Available Colony Sites (Ctrl+A)
  • Icon Fuel Situation.png
    Fuel Situation
Fuel Report
Empires -> Fuel Situation (Ctrl+F12)
  • Icon Ships Requiring Repair.png
    Ships Requiring Repair
Damaged Ships
Empires -> Ships Requiring Repair (Ctrl+F11)
  • Icon Planetary Market.png
    Planetary Market
not in use in version 5.02
N/A
  • Icon View Technology.png
    View Technology
Technology Report
Empires -> Technology Report (Ctrl+F7)
  • Icon Geological Survey Report.png
    Geological Survey Report
Geological Survey Report
N/A
  • Icon Shipping Line Information.png
    Shipping Line Information
Shipping Lines
Empires -> Shipping Lines (Ctrl+L)
  • Icon Sectors.png
    Sectors
Assign Systems to Sectors
Empires -> Systems -> Sectors
  • Icon Refresh.png
    Refresh
System Map (refreshes the screen with any updates)
N/A
  • Icon Events.png
    Events
Event Updates
Spacemaster -> Event Updates (Ctrl+F3)
  • Icon Intelligence On Alien Classes.png
    Intelligence On Alien Classes
Intelligence and Foreign Relations (Political Relations)
Empires -> Intelligence/Diplomacy (Ctrl+F5)

Notes

  • In version 5.02, both the Diplomacy and the Intelligence On Alien Classes buttons do the same thing
  • In version 5.02, Planetary Market is not used

Automated Turns

  • Toggles whether or not only a player event will interrupt the time increment. Setting this option on means that Non-Player Race (NPR) events that do not affect the player will not cause the time increment to be interrupted.
  • Recommended Setting: Checked

Scroll Map

  • The arrows are used to move the System Map in the direction of the arrow. The numpad arrow keys can also be used to do this.

Zoom Map

  • Click the Magnifying Glass icon to zoom in, or the Magnifying Glass with "-" icon to zoom out.
  • Min Zoom will zoom out so that the entire system can be seen.

Increment Time

  • Click one of the time increment icons to advance time by the specified amount, and then pause the game.
  • It is possible for an event to interrupt the specified time increment. If Automated Turns are on, then only player events can cause interrupts.

Sub-pulse Length

  • The length of each movement sub-pulse within each time increment. Automatic allows the game to select a suitable sub-pulse length. Events detected during a sub-pulse can terminate the time increment early. Warning: Setting this to anything other than automatic can be performance intensive (IOW, setting a 5 second sub-pulse and using a 30 day time increment will take a LONG time for the time increment to run).

Current scale

  • The current scale of the map, and the amount of time it takes to traverse that distance (at 5000 km/s) is displayed in the upper left corner below the Sub-pulse Length bar.

Display Tab

This tab is used to control various aspects of the System Map.

System Bodies

  • Toggles whether or not the associated type of system body is displayed.
  • Options
    • Planets
    • Moons
    • Asteroids
    • Jump Pts

Orbital Paths

  • Toggles whether or not the associated system body orbits are displayed.
  • Options
    • Stars (only applicable for non-primary stars in multi-star systems)
    • Planets
    • Moons
    • Asteroids

Names

  • Toggles whether or not the associated system body's name is displayed.
  • Options
    • Stars (the primary star name is always shown)
    • Planets
    • Moons
    • Asteroids

Objects

  • Toggles whether or not the associated objects are displayed.
  • Options
    • Fleets
    • Move Tail (show a line from each fleet icon to its last known position. Allows you to see the direction the fleet is moving)
    • Colonies (does nothing)
    • Comet Path (lines will be drawn from the Sun through each comet and out to the maximum distance to which the comet will travel)

Orbit Comparison

  • This will draw (in light blue) the orbit of the chosen planet around the currently selected object. Useful in non-Sol system to provide an idea of scale.

Options

  • Centre on Selected objects: Toggles whether or not the System Map will centre on an object when it's clicked.
  • Show JP Survey Locations: Toggles whether or not the 30 jump point survey locations (white dots) are shown.
  • Show Waypoint Locations: Toggles whether or not the Waypoints created in the Waypoints tab are shown.
  • Show Next Order: Toggles whether or not a Task Groups's next orders are shown next to it's name.
  • Show Order Time and Distance: Toggles whether or not a Task Group's distance to target and estimated time to arrival is shown next to it's name
    • This information is only shown if "Show Next Order" is toggled on.
  • Show Fleet/Contact Headings: Toggle whether or not a Task Group's or Contact's travel heading are shown next to it's name.
  • Show Events: Toggles whether or not an empire's events are displayed at the bottom of the System Map screen.
  • Show Mineral Packets: Toggles whether or not the mineral packets thrown by mass drivers are shown.
  • Show Lifepods: Toggle whether or not Lifepods from destroyed ships are shown.
  • Show Wrecks: Toggle whether or not destroyed ships are shown.
  • Highlight Own Colonies: Toggles whether or not a light blue circle is drawn around any of your colonies containing population.
  • Hyper Limit: Toggles whether or not the area in which hyperdrive will not work is shown. This is a light blue shaded area.