Aurora is on version 2.5.0 C#, available at the Aurora Forums.
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System Map
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Icon Menu Bar
THIS IS A WORK IN PROGRESS
These menu icons are located along the upper left of the System Map screen, and are used to open various screens. The following information shows:
- Icon picture and tooltip
- Screen name opened (tab on screen if applicable)
- Main Menu selection (and Shortcut Key if applicable)
- Colony Summary
- Population and Production (Summary)
- Empires -> Economics (F2)
- Industrial Production
- Population and Production (Industry)
- N/A
- Research
- Population and Production (Research)
- N/A
- Wealth
- Population and Production (Wealth / Trade)
- N/A
- Ground Forces
- Population and Production (Ground Units)
- N/A
- Officer Corps
- Leaders
- Empires -> Commanders (F4)
- Class Design
- Class Design (Full Summary View)
- Empires -> Class Design (F5)
- Ships
- Individual Unit Details (Ship Design Display)
- Empires -> Ships (F6)
Automated Turns
- Toggles whether or not only a player event will interrupt the time increment. Setting this option on means that Non-Player Race (NPR) events that do not affect the player will not cause the time increment to be interrupted.
- Recommended Setting: Checked
Scroll Map
- The arrows are used to move the System Map in the direction of the arrow. The numpad arrow keys can also be used to do this.
Zoom Map
- Click the Magnifying Glass icon to zoom in, or the Magnifying Glass with "-" icon to zoom out.
- Min Zoom will zoom out so that the entire system can be seen.
Increment Time
- Click one of the time increment icons to advance time by the specified amount, and then pause the game.
- It is possible for an event to interrupt the specified time increment. If Automated Turns are on, then only player events can cause interrupts.
Sub-pulse Length
- The length of each movement sub-pulse within each time increment. Automatic allows the game to select a suitable sub-pulse length. Events detected during a sub-pulse can terminate the time increment early. Warning: Setting this to anything other than automatic can be performance intensive (IOW, setting a 5 second sub-pulse and using a 30 day time increment will take a LONG time for the time increment to run).
Current scale
- The current scale of the map, and the amount of time it takes to traverse that distance (at 5000 km/s) is displayed in the upper left corner below the Sub-pulse Length bar.
Display Tab
This tab is used to control various aspects of the System Map.
System Bodies
- Toggles whether or not the associated type of system body is displayed.
- Options
- Planets
- Moons
- Asteroids
- Jump Pts
Orbital Paths
- Toggles whether or not the associated system body orbits are displayed.
- Options
- Stars (only applicable for non-primary stars in multi-star systems)
- Planets
- Moons
- Asteroids
Names
- Toggles whether or not the associated system body's name is displayed.
- Options
- Stars (the primary star name is always shown)
- Planets
- Moons
- Asteroids
Objects
- Toggles whether or not the associated objects are displayed.
- Options
- Fleets
- Move Tail (show a line from each fleet icon to its last known position. Allows you to see the direction the fleet is moving)
- Colonies (does nothing)
- Comet Path (lines will be drawn from the Sun through each comet and out to the maximum distance to which the comet will travel)
Orbit Comparison
- This will draw (in light blue) the orbit of the chosen planet around the currently selected object. Useful in non-Sol system to provide an idea of scale.
Options
- Centre on Selected objects: Toggles whether or not the System Map will centre on an object when it's clicked.
- Show JP Survey Locations: Toggles whether or not the 30 jump point survey locations (white dots) are shown.
- Show Waypoint Locations: Toggles whether or not the Waypoints created in the Waypoints tab are shown.
- Show Next Order: Toggles whether or not a Task Groups's next orders are shown next to it's name.
- Show Order Time and Distance: Toggles whether or not a Task Group's distance to target and estimated time to arrival is shown next to it's name
- This information is only shown if "Show Next Order" is toggled on.
- Show Fleet/Contact Headings: Toggle whether or not a Task Group's or Contact's travel heading are shown next to it's name.
- Show Events: Toggles whether or not an empire's events are displayed at the bottom of the System Map screen.
- Show Mineral Packets: Toggles whether or not the mineral packets thrown by mass drivers are shown.
- Show Lifepods: Toggle whether or not Lifepods from destroyed ships are shown.
- Show Wrecks: Toggle whether or not destroyed ships are shown.
- Highlight Own Colonies: Toggles whether or not a light blue circle is drawn around any of your colonies containing population.
- Hyper Limit: Toggles whether or not the area in which hyperdrive will not work is shown. This is a light blue shaded area.