Aurora is on version 2.5.0 C#, available at the Aurora Forums.

Contact Erik on the forum for a wiki account.

Difference between revisions of "Teams"

From AuroraWiki
Jump to navigation Jump to search
m (corrected xenology, added more detail about teams in general)
Line 1: Line 1:
 
==Teams==
 
==Teams==
  
Teams are accessible from the Teams/ Academy screen and can have a variety of tasks.
+
Teams are accessible from the Teams/ Academy tab located within the Population and Production window (F2). When created they are made up of 5 personnel, from all areas of your officer core - scientists, navy, ground and administration. Those with the relevant bonus will appear in the list.
  
 +
As teams go about their work, it is possible for individual members to drop out due to death or illness, so periodic checks are recommended.
  
 +
Selecting a population location before creating a team will cause the team to appear at that location. A time saver if you want to set up a geological survey at a prospective new mining colony. To move an existing team in this way, select it, disband and then create it again in the new site.
 +
 +
Teams can also be transferred via ships. They do not require any cargo space and any ship can transfer them.
 +
 +
There are 4 types of teams:
  
 
'''Espionage''' teams gather information on an alien species for use
 
'''Espionage''' teams gather information on an alien species for use
  
  
'''Diplomatic''' teams try to help relations with other empires.([[NPR]]s)
+
'''Diplomatic''' teams try to help relations with other empires.([[NPR]]s). Their location is not relevant to their assignment. Once created, they are activated in the Intelligence/Diplomacy window (CNTL + F5).
  
  
'''Xenology''' teams discover and research ruins
+
'''Xenology''' teams investigate [[ruins]] discovered via geological surveys. It is necessary to transport the team to the site in question.
  
 +
'''Geology''' will search all across a world that hasn't had a geological report built and search for more minerals. This is different from a geological survey done by a ship, geology teams will find minerals missed by the probe. The higher the team's skill, the more likely it is that they will find extra minerals and the less likely it is that they will give up after each find. A good team can find hundreds of thousands of tons of minerals on a planet, which is a great boon to any empire.
  
'''Geology''' will search all across a world that hasn't had a geological report built and search for more minerals. This is different from a geological survey done by a ship, geology teams will find minerals missed by the probe. The higher the team's skill, the more likely it is that they will find extra minerals and the less likely it is that they will give up after each find. A good team can find hundreds of thousands of tons of minerals on a planet, which is a great boon to any empire.
+
It is also possible for a team to improve the accessibility of minerals.

Revision as of 17:00, 1 July 2010

Teams

Teams are accessible from the Teams/ Academy tab located within the Population and Production window (F2). When created they are made up of 5 personnel, from all areas of your officer core - scientists, navy, ground and administration. Those with the relevant bonus will appear in the list.

As teams go about their work, it is possible for individual members to drop out due to death or illness, so periodic checks are recommended.

Selecting a population location before creating a team will cause the team to appear at that location. A time saver if you want to set up a geological survey at a prospective new mining colony. To move an existing team in this way, select it, disband and then create it again in the new site.

Teams can also be transferred via ships. They do not require any cargo space and any ship can transfer them.

There are 4 types of teams:

Espionage teams gather information on an alien species for use


Diplomatic teams try to help relations with other empires.(NPRs). Their location is not relevant to their assignment. Once created, they are activated in the Intelligence/Diplomacy window (CNTL + F5).


Xenology teams investigate ruins discovered via geological surveys. It is necessary to transport the team to the site in question.

Geology will search all across a world that hasn't had a geological report built and search for more minerals. This is different from a geological survey done by a ship, geology teams will find minerals missed by the probe. The higher the team's skill, the more likely it is that they will find extra minerals and the less likely it is that they will give up after each find. A good team can find hundreds of thousands of tons of minerals on a planet, which is a great boon to any empire.

It is also possible for a team to improve the accessibility of minerals.