Aurora is on version 2.5.0 C#, available at the Aurora Forums.

Contact Erik on the forum for a wiki account.

Difference between revisions of "Technology"

From AuroraWiki
Jump to navigation Jump to search
Line 158: Line 158:
 
}}
 
}}
 
{{Tech table|end}}
 
{{Tech table|end}}
 +
 +
* Ordnance Production
 +
12 BP; 14 BP; 16 BP; 20 BP; 25 BP; 30 BP; 35 BP; 40 BP; 50 BP; 60 BP; 70 BP
  
 
==Defensive Systems==
 
==Defensive Systems==
Line 351: Line 354:
 
{{Tech table|start}}
 
{{Tech table|start}}
 
{{Tech table|
 
{{Tech table|
|name      =  
+
|name      = Capacitor Recharge Rate
 +
|prequel    =
 +
|cost      =
 +
|variants  = 1;2;3;4;5;6;8;10;12;16;20;25
 +
|description= The amount of power which an energy weapon will recharge every 5 seconds
 +
}}
 +
{{Tech table|
 +
|name      = Fuel Consumption
 +
|prequel    =
 +
|cost      =
 +
|variants  = Normal; 90%-0.9 Litres; 80%-0.8 Litres; 70%-0.7 Litres; 60%-0.6 Litres; 50%-0.5 Litres; 40%-0.4 Litres; 30%-0.3 Litres; 25%-0.25 Litres; 20%-0.2 Litres; 15%-0.16 Litres; 12.5%-0.125 Litres; 10% - 0.1 Litres;
 +
|description= Improves fuel efficiency. Engines with this technology use only % of the fuel used by engines with no fuel efficiency. Starting level of fuel use is 100%, is 1 Litres per Engine Power Hour.
 +
}}
 +
{{Tech table|
 +
|name      = Jump Drive Efficiency
 +
|prequel    =
 +
|cost      =
 +
|variants  = 10; 12; 15; 18; 21; 25; 4; 5; 6; 8
 +
|description= Jump engines with higher levels of jump drive efficiency will permit larger ships to jump than lower efficiency engines of the same size. Ships with military engines are unable to traverse a wormhole created by a commercial jump engine and vice versa
 +
}}
 +
{{Tech table|
 +
|name      = Max Jump Squadron Size
 +
|prequel    =
 +
|cost      =
 +
|variants  = 10 (Size x 2.4); 11 (Size x 2.6); 12 (Size x 3.0); 3 (Size x 1.0); 4 (Size x 1.1); 5 (Size x 1.2); 6 (Size x 1.3); 7 (Size x 1.4); 8 (Size x 1.5); 9 (Size x 1.6)
 +
|description= A jump engine with this technology will hold open a jump point long enough for ten ships to transit, including the jump ship
 +
}}
 +
{{Tech table|
 +
|name      = Max Squadron Jump Radius
 +
|prequel    =
 +
|cost      =
 +
|variants  = 1000k (Size x 1.25); 100k (Size x 1.05); 1500k (Size x 1.3); 2000k (Size x 1.4); 2500k (Size x 1.5); 250k (Size x 1.1); 3000k (Size x 1.6); 4000k (Size x 1.8) ; 500k (Size x 1.15); 50k (Size x 1.0); 750k (Size x 1.2)
 +
|description= The maximum distance in thousands of kilometres at which a ship equipped with a jump engine with this technology will emerge from a jump point
 +
}}
 +
{{Tech table|
 +
|name      = * Maximum Engine Power Modifier
 +
|prequel    =
 +
|cost      =
 +
|variants  = x1; x1.25; x1.5; x1.75; x2; x2.5; x3
 +
|description= Engines can be boosted by up to 75%. Fuel efficiency Modifier is (4^Engine Power Modifier)/4
 +
}}
 +
{{Tech table|
 +
|name      = Minimum Engine Power Modifier
 +
|prequel    =
 +
|cost      =
 +
|variants  = x0.1; x0.15; x0.2; x0.25; x0.3; x0.4; x0.5
 +
|description= Engines can be reduced in power to 10%. Fuel efficiency Modifier is (10^Engine Power Modifier)/10
 +
}}
 +
{{Tech table|
 +
|name      = Minimum Jump Engine Size
 
|prequel    =
 
|prequel    =
 
|cost      =
 
|cost      =
|variants  =  
+
|variants  = 10; 12; 15; 2; 3; 4; 5; 6; 8
|description=  
+
|description= The minimum size of a jump engine
 +
}}
 +
{{Tech table|
 +
|name      = Reactor Power Boost
 +
|prequel    =
 +
|cost      = 1000;2000;3000;5000;7500;12500;25000;50000
 +
|variants  = 5%, Explosion 7%; 10%, Explosion 10%; 15%, Explosion 12%; 20%, Explosion 16%; 25%, Explosion 20%; 30%, Explosion 25%; 40%, Explosion 30%;  50%, Explosion 35%
 +
|description= Provides a power increase for reactors but also increases the chance of an explosion if the reactor is damaged
 
}}
 
}}
 
{{Tech table|
 
{{Tech table|
Line 366: Line 425:
 
{{Tech table|end}}
 
{{Tech table|end}}
  
==Rest==
+
* Conventional Engine Technology 500
* Capacitor Recharge Rate 1
+
 
* Capacitor Recharge Rate 10
+
* Nuclear Thermal Engine Technology 2500
* Capacitor Recharge Rate 12
+
* Nuclear Pulse Engine Technology 5000
* Capacitor Recharge Rate 16
+
* Magneto-plasma Drive Technology 20000
* Capacitor Recharge Rate 2
+
* Magnetic Confinement Fusion Drive Technology 80000
* Capacitor Recharge Rate 20
+
* Inertial Confinement Fusion Drive Technology 150000
* Capacitor Recharge Rate 25
+
* Solid Core Anti-matter Drive Technology 380000
* Capacitor Recharge Rate 3
+
* Gas Core Anti-matter Drive Technology 600000
* Capacitor Recharge Rate 4
+
* Plasma Core Anti-matter Drive Technology 1250000
* Capacitor Recharge Rate 5
+
* Beam Core Anti-matter Drive Technology 2500000
* Capacitor Recharge Rate 6
+
* Photonic Drive Technology 5000000
* Capacitor Recharge Rate 8
+
 
 +
 
 +
* Pressurised Water Reactor 1500
 +
* Pebble Bed Reactor Technology 3000
 +
* Gas-Cooled Fast Reactor Technology 6000
 +
* Stellarator Fusion Reactor Technology 12000
 +
* Tokamak Fusion Reactor Technology 24000
 +
* Magnetic Confinement Fusion Reactor Technology 45000
 +
* Inertial Confinement Fusion Reactor Technology 90000
 +
* Solid-core Anti-matter Power Plant Technology 180000
 +
* Gas-core Anti-matter Power Plant Technology 375000
 +
* Plasma-core Anti-matter Power Plant Technology 750000
 +
* Beam Core Anti-matter Power Plant Technology 1500000
 +
* Vacuum Energy Power Plant Technology 3000000
 +
 
  
 
==Sensors and Fire Control==
 
==Sensors and Fire Control==
Line 519: Line 592:
  
  
 +
* Laser Focal Size
 +
10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm
 +
* Advanced Laser Focal Size
 +
10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm
  
* Advanced Carronade
+
* Particle Beam Range
15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm
+
1,000,000 km; 1,200,000 km; 100,000 km; 150,000 km; 200,000 km; 240,000 km; 320,000 km; 400,000 km; 500,000 km; 60,000 km; 640,000 km; 800,000 km
 +
* Particle Beam Strength
 +
12; 16; 2; 20; 25; 3; 36; 4; 50; 6; 9
  
* Advanced Laser Focal Size
+
* Meson Focusing Technology
 +
1; 10; 11; 12; 2; 3; 4; 5; 6; 7; 8; 9
 +
* Meson Focal Size
 
10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm
 
10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm
 
* Advanced Railgun
 
10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 45cm; 50cm
 
  
 
* Carronade
 
* Carronade
 +
15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm
 +
* Advanced Carronade
 
15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm
 
15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm
  
* Laser Focal Size
+
* Microwave Focal Size
10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm
 
 
 
* Meson Focal Size
 
 
10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm
 
10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm
 +
* Microwave Focusing Technology
 +
1; 10; 11; 12; 2; 3; 4; 5; 6; 7; 8; 9
  
* Microwave Focal Size
 
10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm
 
  
 
* Railgun
 
* Railgun
 
10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 45cm; 50cm
 
10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 45cm; 50cm
 +
* Advanced Railgun
 +
10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 45cm; 50cm
 +
* Railgun Launch Velocity
 +
1; 2; 3; 4; 5; 6; 7; 8; 9
 +
 +
* Gauss Cannon Launch Velocity
 +
1; 2; 3; 4; 5; 6
 +
* Gauss Cannon Rate of Fire
 +
1; 2; 3; 4; 5; 6; 8
 +
* Gauss Cannon Size vs Accuracy
 +
0.5HS and 8%; 0.6HS and 10%; 0.75HS and 12.5%; 1.5HS and 25%; 1HS and 17%; 2HS and 33%; 3HS and 50%; 4HS and 67%; 5HS and 85%; 6HS and 100%
 +
 +
 +
* Missile Agility
 +
100 per MSP; 128 per MSP; 160 per MSP; 20 per MSP; 200 per MSP; 240 per MSP; 32 per MSP; 320 per MSP; 400 per MSP; 48 per MSP; 64 per MSP; 80 per MSP
 +
* Missile Launcher Reload Rate
 +
1; 10; 11; 12; 2; 3; 4; 5; 6; 7; 8; 9
 +
* Missile Launcher Size
 +
1; 10; 11; 12; 14; 16; 18; 2; 20; 24; 3; 4; 5; 6; 7; 8; 9
  
 
* Advanced Antimatter Warhead: Strength: 24 x MSP
 
* Advanced Antimatter Warhead: Strength: 24 x MSP
Line 548: Line 644:
 
* Advanced Particle Beam Warhead
 
* Advanced Particle Beam Warhead
 
11; 15; 20; 25; 3; 32; 4; 45; 5; 64; 8
 
11; 15; 20; 25; 3; 32; 4; 45; 5; 64; 8
 
* Advanced Spinal Mount
 
  
 
* Antimatter Catalysed Cobalt Warhead: Strength: 16 x MSP
 
* Antimatter Catalysed Cobalt Warhead: Strength: 16 x MSP
Line 555: Line 649:
  
 
* Assault Infantry Battalion
 
* Assault Infantry Battalion
 
* Beam Core Anti-matter Drive Technology
 
* Beam Core Anti-matter Power Plant Technology
 
  
 
* Structural Shell
 
* Structural Shell
Line 577: Line 668:
 
* Construction Brigade
 
* Construction Brigade
 
* Conventional Armour
 
* Conventional Armour
* Conventional Engine Technology
+
 
 
* Conventional ICBM
 
* Conventional ICBM
  
Line 594: Line 685:
  
 
* Fire Control
 
* Fire Control
1.25x Size 1.25x Tracking Speed, 1.5x Size 1.5x Range, 1.5x Size 1.5x Tracking Speed, 1.75x Size 1.75x Tracking Speed, 25% Size 25% Range, 2x Size 2x Range, 2x Size 2x Tracking Speed, 34% Size 34% Range, 3x Size 3x Range, 3x Size 3x Tracking Speed, 4x Size 4x Range, 4x Size 4x Tracking Speed, 50% Size 50% Range, 50% Size 50% Tracking Speed
 
  
* Fuel Consumption:
+
50% Size 50% Tracking Speed
0.1 Litres per Engine Power Hour; 0.125 Litres per Engine Power Hour; 0.16 Litres per Engine Power Hour; 0.2 Litres per Engine Power Hour; 0.25 Litres per Engine Power Hour; 0.3 Litres per Engine Power Hour; 0.4 Litres per Engine Power Hour; 0.5 Litres per Engine Power Hour; 0.6 Litres per Engine Power Hour; 0.7 Litres per Engine Power Hour; 0.8 Litres per Engine Power Hour; 0.9 Litres per Engine Power Hour; 1 Litre per Engine Power Hour
+
Normal Size Normal Speed
 +
1.25x Size 1.25x Tracking Speed;  
 +
1.5x Size 1.5x Tracking Speed;
 +
1.75x Size 1.75x Tracking Speed;
 +
2x Size 2x Tracking Speed;
 +
3x Size 3x Tracking Speed;
 +
4x Size 4x Tracking Speed;
 +
 
 +
25% Size 25% Range;  
 +
34% Size 34% Range;
 +
50% Size 50% Range;
 +
Normal Size Normal Range
 +
1.5x Size 1.5x Range;
 +
2x Size 2x Range;  
 +
3x Size 3x Range;
 +
4x Size 4x Range;
 +
 
  
 
* Fusion-boosted Fission Warhead: Strength: 5 x MSP
 
* Fusion-boosted Fission Warhead: Strength: 5 x MSP
Line 603: Line 709:
  
 
* Garrison Battalion
 
* Garrison Battalion
* Gas Core Anti-matter Drive Technology
 
* Gas-Cooled Fast Reactor Technology
 
* Gas-core Anti-matter Power Plant Technology
 
 
* Gauss Cannon Launch Velocity
 
1; 2; 3; 4; 5; 6
 
 
* Gauss Cannon Rate of Fire
 
1; 2; 3; 4; 5; 6; 8
 
 
* Gauss Cannon Size vs Accuracy
 
0.5HS and 8%; 0.6HS and 10%; 0.75HS and 12.5%; 1.5HS and 25%; 1HS and 17%; 2HS and 33%; 3HS and 50%; 4HS and 67%; 5HS and 85%; 6HS and 100%
 
  
 
* Gravatonic Warhead: Strength: 30 x MSP
 
* Gravatonic Warhead: Strength: 30 x MSP
Line 630: Line 724:
 
* Improved Command and Control
 
* Improved Command and Control
  
* Inertial Confinement Fusion Drive Technology
+
 
* Inertial Confinement Fusion Reactor Technology
 
 
* Infrared Laser
 
* Infrared Laser
 
* Internal Confinement Fusion Drive Technology
 
* Internal Confinement Fusion Drive Technology
 
* Ion Drive Technology
 
* Ion Drive Technology
 
* Jump Drive Efficiency
 
10; 12; 15; 18; 21; 25; 4; 5; 6; 8
 
  
 
* Jump Point Theory
 
* Jump Point Theory
Line 649: Line 739:
 
75%; 80%; 85%; 90%; 92%; 94%; 96%; 98%; 99%
 
75%; 80%; 85%; 90%; 92%; 94%; 96%; 98%; 99%
  
* Magnetic Confinement Fusion Drive Technology
+
 
* Magnetic Confinement Fusion Reactor Technology
 
* Magneto-plasma Drive Technology
 
 
* Maintenance Module
 
* Maintenance Module
 
* Marine Battalion
 
* Marine Battalion
 
* Marine Company
 
* Marine Company
 
* Max Jump Squadron Size
 
10 (Size x 2.4); 11 (Size x 2.6); 12 (Size x 3.0); 3 (Size x 1.0); 4 (Size x 1.1); 5 (Size x 1.2); 6 (Size x 1.3); 7 (Size x 1.4); 8 (Size x 1.5); 9 (Size x 1.6)
 
 
* Max Squadron Jump Radius
 
1000k (Size x 1.25); 100k (Size x 1.05); 1500k (Size x 1.3); 2000k (Size x 1.4); 2500k (Size x 1.5); 250k (Size x 1.1); 3000k (Size x 1.6); 4000k (Size x 1.8) ; 500k (Size x 1.15); 50k (Size x 1.0); 750k (Size x 1.2)
 
 
* Maximum Engine Power Modifier
 
x1; x1.25; x1.5; x1.75; x2; x2.5; x3
 
 
* Meson Focusing Technology
 
1; 10; 11; 12; 2; 3; 4; 5; 6; 7; 8; 9
 
 
* Microwave Focusing Technology
 
1; 10; 11; 12; 2; 3; 4; 5; 6; 7; 8; 9
 
  
 
* Military Jump Drive
 
* Military Jump Drive
Line 675: Line 748:
 
* Minimum Cloak Size
 
* Minimum Cloak Size
 
10; 12; 15; 2; 20; 25; 3; 4; 6; 8
 
10; 12; 15; 2; 20; 25; 3; 4; 6; 8
 
* Minimum Engine Power Modifier
 
x0.1; x0.15; x0.2; x0.25; x0.3; x0.4; x0.5
 
 
* Minimum Jump Engine Size
 
10; 12; 15; 2; 3; 4; 5; 6; 8
 
 
* Missile Agility
 
100 per MSP; 128 per MSP; 160 per MSP; 20 per MSP; 200 per MSP; 240 per MSP; 32 per MSP; 320 per MSP; 400 per MSP; 48 per MSP; 64 per MSP; 80 per MSP
 
 
  
 
* Missile Launcher Reload Rate
 
1; 10; 11; 12; 2; 3; 4; 5; 6; 7; 8; 9
 
 
* Missile Launcher Size
 
1; 10; 11; 12; 14; 16; 18; 2; 20; 24; 3; 4; 5; 6; 7; 8; 9
 
  
 
* Mobile Infantry Battalion
 
* Mobile Infantry Battalion
Line 701: Line 758:
 
* No Restrictions
 
* No Restrictions
  
* Normal Size Normal Range
 
* Normal Size Normal Speed
 
* Nuclear Pulse Engine Technology
 
* Nuclear Thermal Engine Technology
 
  
 
* Orbital Habitat Module
 
* Orbital Habitat Module
  
* Ordnance Production
 
12 BP; 14 BP; 16 BP; 20 BP; 25 BP; 30 BP; 35 BP; 40 BP; 50 BP; 60 BP; 70 BP
 
 
* Particle Beam Range
 
1,000,000 km; 1,200,000 km; 100,000 km; 150,000 km; 200,000 km; 240,000 km; 320,000 km; 400,000 km; 500,000 km; 60,000 km; 640,000 km; 800,000 km
 
 
* Particle Beam Strength
 
12; 16; 2; 20; 25; 3; 36; 4; 50; 6; 9
 
  
 
* PDC Barracks
 
* PDC Barracks
 
* PDC-based System
 
* PDC-based System
* Pebble Bed Reactor Technology
 
 
* Photonic Drive Technology
 
 
* Plasma Core Anti-matter Drive Technology
 
* Plasma-core Anti-matter Power Plant Technology
 
* Pressurised Water Reactor
 
  
* Railgun Launch Velocity
 
1; 2; 3; 4; 5; 6; 7; 8; 9
 
  
* Reactor Power Boost
 
10%, Explosion 10%; 15%, Explosion 12%; 20%, Explosion 16%; 25%, Explosion 20%; 30%, Explosion 25%; 40%, Explosion 30%; 5%, Explosion 7%; 50%, Explosion 35%
 
 
* Recreational Module
 
* Recreational Module
  
Line 754: Line 788:
 
* Soft X-ray Laser
 
* Soft X-ray Laser
 
* Soft Xray Laser Warhead
 
* Soft Xray Laser Warhead
* Solid Core Anti-matter Drive Technology
 
* Solid-core Anti-matter Power Plant Technology
 
  
 +
 +
* Standard Mount
 
* Spinal Mount
 
* Spinal Mount
 +
* Advanced Spinal Mount
 
* Standard Laser Size and Recharge Rate
 
* Standard Laser Size and Recharge Rate
* Standard Mount
 
 
* Standard Size and Reload Rate
 
* Standard Size and Reload Rate
* Stellarator Fusion Reactor Technology
 
 
* Swarm Extraction Module
 
* Swarm Extraction Module
 +
* Three-stage Thermonuclear Warhead: Strength: 8 x MSP
 +
  
* Three-stage Thermonuclear Warhead: Strength: 8 x MSP
 
* Tokamak Fusion Reactor Technology
 
 
* Tri-Cobalt Warhead: Strength: 12 x MSP
 
* Tri-Cobalt Warhead: Strength: 12 x MSP
 
* Troop Transport Bay
 
* Troop Transport Bay
Line 774: Line 807:
 
* Two-stage Thermonuclear Warhead: Strength: 6 x MSP
 
* Two-stage Thermonuclear Warhead: Strength: 6 x MSP
 
* Ultraviolet Laser
 
* Ultraviolet Laser
* Vacuum Energy Power Plant Technology
+
 
 
* Visible Light Laser
 
* Visible Light Laser
  
 
* X-Ray Laser
 
* X-Ray Laser
 
* X-Ray Laser Warhead
 
* X-Ray Laser Warhead

Revision as of 03:40, 3 March 2016

Also List of Research Costs

Biology / Genetics

Biology, Genetics, evolution shapes the creatures on a world to better fit their environment over the course of millennia. Practitioners in this field attempt to speed this process, either through genetic manipulation to make beings that better fit a given environment or by creating mechanisms that make the environment better fit the beings.

Genome Sequence Research: A background technology that allows research into the creation of new species. Genetic modification may allows the creation of new variants of our species with differing environmental tolerances, potentially useful for colonizing non-ideal worlds.

Construction / Production

Trans-Newtonian Technology: The starting tech for all trans-newtonian technology. It is imperative that we establish a more robust and comprehensive theory of Trans-Newtonian physics. The minor research done up until this point has been promising, but a large-scale, dedicated, systematic approach may open dozens of new avenues of investigation.
  • Ordnance Production

12 BP; 14 BP; 16 BP; 20 BP; 25 BP; 30 BP; 35 BP; 40 BP; 50 BP; 60 BP; 70 BP

Defensive Systems

Energy Weapons

':
':

Logistics / Ground Combat

Additional Maintenance Storage: Allows a ship to carry additional maintenance supplies
Bridge: Essential for every ship and the location of the ship commander
':
  • Compressed Fuel Storage System - Tiny
  • Compressed Fuel Storage System - Small
  • Crew Quarters
  • Crew Quarters - Fighter
  • Crew Quarters - Small
  • Crew Quarters - Tiny
  • Cryogenic Transport
  • Cryogenic Transport - Emergency
  • Cryogenic Transport - Small
  • Engineering Section
  • Engineering Section - Fighter
  • Engineering Section - Small
  • Engineering Section - Tiny
  • Flag Bridge
  • Fuel Storage
  • Fuel Storage - Large
  • Fuel Storage - Small
  • Fuel Storage - Tiny
  • Fuel Storage - Ultra Large
  • Fuel Storage - Very Large

Missiles / Kinetic Weapons

':
':

Power and Propulsion

':
  • Conventional Engine Technology 500
  • Nuclear Thermal Engine Technology 2500
  • Nuclear Pulse Engine Technology 5000
  • Magneto-plasma Drive Technology 20000
  • Magnetic Confinement Fusion Drive Technology 80000
  • Inertial Confinement Fusion Drive Technology 150000
  • Solid Core Anti-matter Drive Technology 380000
  • Gas Core Anti-matter Drive Technology 600000
  • Plasma Core Anti-matter Drive Technology 1250000
  • Beam Core Anti-matter Drive Technology 2500000
  • Photonic Drive Technology 5000000


  • Pressurised Water Reactor 1500
  • Pebble Bed Reactor Technology 3000
  • Gas-Cooled Fast Reactor Technology 6000
  • Stellarator Fusion Reactor Technology 12000
  • Tokamak Fusion Reactor Technology 24000
  • Magnetic Confinement Fusion Reactor Technology 45000
  • Inertial Confinement Fusion Reactor Technology 90000
  • Solid-core Anti-matter Power Plant Technology 180000
  • Gas-core Anti-matter Power Plant Technology 375000
  • Plasma-core Anti-matter Power Plant Technology 750000
  • Beam Core Anti-matter Power Plant Technology 1500000
  • Vacuum Energy Power Plant Technology 3000000


Sensors and Fire Control

Electronic Warfare: Prerequisite technology for Electronic countermeasures and Electronic counter-countermeasures
Missile Fire Control: This active sensor is designed as a fire control system.


  • Laser Focal Size

10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm

  • Advanced Laser Focal Size

10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm

  • Particle Beam Range

1,000,000 km; 1,200,000 km; 100,000 km; 150,000 km; 200,000 km; 240,000 km; 320,000 km; 400,000 km; 500,000 km; 60,000 km; 640,000 km; 800,000 km

  • Particle Beam Strength

12; 16; 2; 20; 25; 3; 36; 4; 50; 6; 9

  • Meson Focusing Technology

1; 10; 11; 12; 2; 3; 4; 5; 6; 7; 8; 9

  • Meson Focal Size

10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm

  • Carronade

15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm

  • Advanced Carronade

15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm

  • Microwave Focal Size

10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 50cm; 60cm; 70cm; 80cm

  • Microwave Focusing Technology

1; 10; 11; 12; 2; 3; 4; 5; 6; 7; 8; 9


  • Railgun

10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 45cm; 50cm

  • Advanced Railgun

10cm; 12cm; 15cm; 20cm; 25cm; 30cm; 35cm; 40cm; 45cm; 50cm

  • Railgun Launch Velocity
1; 2; 3; 4; 5; 6; 7; 8; 9
  • Gauss Cannon Launch Velocity

1; 2; 3; 4; 5; 6

  • Gauss Cannon Rate of Fire

1; 2; 3; 4; 5; 6; 8

  • Gauss Cannon Size vs Accuracy

0.5HS and 8%; 0.6HS and 10%; 0.75HS and 12.5%; 1.5HS and 25%; 1HS and 17%; 2HS and 33%; 3HS and 50%; 4HS and 67%; 5HS and 85%; 6HS and 100%


  • Missile Agility

100 per MSP; 128 per MSP; 160 per MSP; 20 per MSP; 200 per MSP; 240 per MSP; 32 per MSP; 320 per MSP; 400 per MSP; 48 per MSP; 64 per MSP; 80 per MSP

  • Missile Launcher Reload Rate

1; 10; 11; 12; 2; 3; 4; 5; 6; 7; 8; 9

  • Missile Launcher Size

1; 10; 11; 12; 14; 16; 18; 2; 20; 24; 3; 4; 5; 6; 7; 8; 9

  • Advanced Antimatter Warhead: Strength: 24 x MSP
  • Advanced Particle Beam Warhead

11; 15; 20; 25; 3; 32; 4; 45; 5; 64; 8

  • Antimatter Catalysed Cobalt Warhead: Strength: 16 x MSP
  • Antimatter Warhead: Strength: 20 x MSP
  • Assault Infantry Battalion
  • Structural Shell
  • Box Launcher 0.15 Size / 15x (No internal reload)
  • Brigade Headquarters
  • Broadband Sensor
  • Cobalt Warhead: Strength: 10 x MSP
  • Combat Drop Module - Battalion
  • Combat Drop Module - Company
  • Combat Drop Module (Cryo) - Battalion
  • Combat Drop Module (Cryo) - Company
  • Combat Engineer Battalion
  • Commercial Jump Drive
  • Construction Brigade
  • Conventional Armour
  • Conventional ICBM
  • Divisional Headquarters
  • Enhanced Radiation Warhead

(20% Yield, 5x Rad); (25% Yield, 4x Rad); (33% Yield, 3x Rad); (50% Yield, 2x Rad)

  • Extreme X-ray Laser
  • Extreme X-Ray Laser Warhead
  • Far Gamma Ray Laser
  • Far Ultraviolet Laser
  • Far X-Ray Laser
  • Far X-Ray Laser Warhead
  • Fighter Only
  • Fire Control

50% Size 50% Tracking Speed Normal Size Normal Speed 1.25x Size 1.25x Tracking Speed; 1.5x Size 1.5x Tracking Speed; 1.75x Size 1.75x Tracking Speed; 2x Size 2x Tracking Speed; 3x Size 3x Tracking Speed; 4x Size 4x Tracking Speed;

25% Size 25% Range; 34% Size 34% Range; 50% Size 50% Range; Normal Size Normal Range 1.5x Size 1.5x Range; 2x Size 2x Range; 3x Size 3x Range; 4x Size 4x Range;


  • Fusion-boosted Fission Warhead: Strength: 5 x MSP
  • Gamma Ray Laser
  • Garrison Battalion
  • Gravatonic Warhead: Strength: 30 x MSP
  • Ground Unit Strength

10; 12; 14; 16; 20; 25; 30; 36; 42; 50; 60; 70

  • Gun-Type Fission Warhead: Strength: 2 x MSP
  • Hangar Deck
  • Heavy Assault Battalion
  • ICBM Launch Control
  • ICBM Silo
  • Implosion Fission Warhead: Strength: 3 x MSP
  • Improved Command and Control


  • Infrared Laser
  • Internal Confinement Fusion Drive Technology
  • Ion Drive Technology
  • Jump Point Theory
  • Levitated-Pit Implosion Warhead: Strength: 4 x MSP
  • Luxury Passenger Accomodation
  • Magazine Ejection System

70% Chance; 80% Chance; 85% Chance; 90% Chance; 93% Chance; 95% Chance; 97% Chance; 98% Chance; 99% Chance

  • Magazine Feed System Efficiency

75%; 80%; 85%; 90%; 92%; 94%; 96%; 98%; 99%


  • Maintenance Module
  • Marine Battalion
  • Marine Company
  • Military Jump Drive
  • Minimum Cloak Size

10; 12; 15; 2; 20; 25; 3; 4; 6; 8


  • Mobile Infantry Battalion
  • Near Gamma Ray Laser
  • Near Ultraviolet Laser
  • No Hyper Drive Capability
  • No Missile ECM
  • No Reactor Power Boost
  • No Restrictions


  • Orbital Habitat Module


  • PDC Barracks
  • PDC-based System


  • Recreational Module
  • Reduced-size Laser

0.5 Size / 20x Recharge; 0.75 Size / 4x Recharge

  • Reduced-size Launcher

0.25 Size / 100x Reload; 0.33 Size / 20x Reload; 0.5 Size / 5x Reload; 0.75 Size / 2x Reload

  • Replacement Battalion
  • Salvage Module

1000; 1350; 1800; 2500; 500; 750

  • Search Sensor
  • Shield Regeneration Rate

1; 1.5; 10; 12; 15; 2; 2.5; 3; 4; 5; 6; 8

  • Ship to Ship Tractor Beam
  • Ship-based System
  • Small PDC Barracks
  • Small Troop Transport Bay
  • Soft X-ray Laser
  • Soft Xray Laser Warhead


  • Standard Mount
  • Spinal Mount
  • Advanced Spinal Mount
  • Standard Laser Size and Recharge Rate
  • Standard Size and Reload Rate
  • Swarm Extraction Module
  • Three-stage Thermonuclear Warhead: Strength: 8 x MSP


  • Tri-Cobalt Warhead: Strength: 12 x MSP
  • Troop Transport Bay
  • Turret Tracking Speed (10% Gear)

10,000 km/s; 12,500 km/s; 1250 km/s; 16,000 km/s; 20,000 km/s; 2000 km/s; 25,000 km/s; 3000 km/s; 4000 km/s; 5000 km/s; 6250 km/s; 8000 km/s

  • Two-stage Thermonuclear Warhead: Strength: 6 x MSP
  • Ultraviolet Laser
  • Visible Light Laser
  • X-Ray Laser
  • X-Ray Laser Warhead