Aurora is on version 2.5.0 C#, available at the Aurora Forums.

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Difference between revisions of "VB6 Aurora:FAQ"

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==Gameplay==
 
==Gameplay==
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'''Q: It takes forever to get anything built!'''
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A: You start with only a handful of Construction Factories and a small naval shipyard. It's important that you reserve a part of your industrial production to build more factories as soon as possible. You'll need exponential growth. Which of course uses up more minerals, so make sure you build enough mining capacity as well, or your factories run dry.
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'''Q: I just surveyed this planet/moon/asteroid, but nothing shows up. And why are there pages/systems/colonies missing from the Mineral Report screen?'''
 
'''Q: I just surveyed this planet/moon/asteroid, but nothing shows up. And why are there pages/systems/colonies missing from the Mineral Report screen?'''
  

Revision as of 18:07, 12 August 2012

General

Q. What is Aurora?
A. Aurora is a 4x (eXpand, eXplore, eXternimate, eXploit) game. Written by Steve Walmsley.

Q: Are there any System Requirements?
A: The only one is a screen resolution of 1280x1024.

Q: Wait, so there's no way for me to play on my netbook?
A: Well there are a few, but it won't be pretty.

Q: Can I get involved? What about mods?

A: The game is free, but not Open Source or developed collaboratively. Currently, there is no modding planned for.

Gameplay

Q: It takes forever to get anything built!

A: You start with only a handful of Construction Factories and a small naval shipyard. It's important that you reserve a part of your industrial production to build more factories as soon as possible. You'll need exponential growth. Which of course uses up more minerals, so make sure you build enough mining capacity as well, or your factories run dry.


Q: I just surveyed this planet/moon/asteroid, but nothing shows up. And why are there pages/systems/colonies missing from the Mineral Report screen?

A: Very few system bodies will have Trans-Newtonian Elements on them - less than one in twenty. If there are no minerals, the survey/report/window will be blank for that body (well, unless there are alien ruins, which are one-in-a-thousand rare).


Q: What do ship components you can salvage or build and store on your planets actually do?

A: Salvaged tech gives research bonuses, but once you have alien or your own ship components on your world what are they used for? The building time and cost of new ships doesn't seem to be reduced by having the right components.
A: I assume you're talking about the "completion date" field on the SY management tab when you select a construction task - that's a "feature" :-) If you actually create a build task and look at the next (SY tasks) tab, you'll see that the completion date is shorter if you were able to use stockpiled components.
So long story short, using infrastructure to build ship components reduces ship build time.


Q: My increments were cut short! what gives?

A: Oh, it's NPRs' fault! they are engaged in combat or similarly important activity, luckily you can use automated turns. Also see Game Slowdown.


Troubleshooting

Q: I have a window that doesn't appear on the screen, or appears to be off-screen. How do I fix that?
A: Close all windows (or restart) and then use the Reset Window Positions option on the Miscellaneous menu on the main menu bar

Q: Help! I'm using windows 7/Vista and the game crashes
A: Windows 7 and Vista, need to have the game run as administrator.

Q: I'm using Windows 7/Vista and I keep getting permission errors when trying to extract patch files to the Aurora folder
A: This has to do with security features. The easy fix is to right click /aurora , go to "Properties", go to "Security", browse to the one called "Users" and modify it to have all permissions.