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Difference between revisions of "Infrastructure"
(→Function: Added an explanation of penalties for having too little infrastructure) |
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Infrastructure is unique in that can be created by the player through the ''Industry'' tab of the '''Population and Production''' ('''F2'''), as well as being created automatically as a [[Trade System#Civilian Infrastructure|Trade Good]]. | Infrastructure is unique in that can be created by the player through the ''Industry'' tab of the '''Population and Production''' ('''F2'''), as well as being created automatically as a [[Trade System#Civilian Infrastructure|Trade Good]]. | ||
− | Player cargo ships can only pick up infrastructure if it is already on the colony; they have no access to the trade stockpile. However, once placed, Infrastructure may be picked up again, allowing an | + | Player cargo ships can only pick up infrastructure if it is already on the colony; they have no access to the trade stockpile. However, once placed, Infrastructure may be picked up again, allowing an Empire to re-use infrastructure as their planets become terraformed and habitable. |
Revision as of 18:19, 5 July 2013
Transport Method | Cargo Holds |
---|---|
Cargo Size | 2,500 tons |
Pop Required | 0 |
Total Cost (BP) | 2 |
Duranium | 2 |
Function
Infrastructure is used by colonies to allow population on bodies where the colony cost is greater than zero. On the summary tab for each colony, it will show how much infrastructure is required per million population. If the population goes over this, negative growth will set in (resulting in deaths) and civil unrest will start to increase.
Infrastructure is unique in that can be created by the player through the Industry tab of the Population and Production (F2), as well as being created automatically as a Trade Good.
Player cargo ships can only pick up infrastructure if it is already on the colony; they have no access to the trade stockpile. However, once placed, Infrastructure may be picked up again, allowing an Empire to re-use infrastructure as their planets become terraformed and habitable.