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Difference between revisions of "Basic Ship Creation"

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(Created page with 'This page to contain the basic steps for creating civilian and military ships. Points to include: - minimum size of cargo hold for transferring structures. - minimum safe maint...')
 
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Points to include:
 
Points to include:
  
- minimum size of cargo hold for transferring structures.
+
- minimum size of cargo hold for transferring structures.<br/>
- minimum safe maintenance and fuel levels and failure rates.
+
- minimum safe maintenance and fuel levels and failure rates.<br/>
- matching distance and resolution on active sensors, targeting sensors and weapons to make full use of the weapon.
+
- matching distance and resolution on active sensors, targeting sensors and weapons to make full use of the weapon.<br/>
- some common fleet compositions, i.e. dedicated offensive, dedicated defensive, dedicated scout, or generic designs with a bit of everything.
+
- some common fleet compositions, i.e. dedicated offensive, dedicated defensive, dedicated scout, or generic designs with a bit of everything.<br/>
  
 
Please feel free to edit/add to this page as you see fit!
 
Please feel free to edit/add to this page as you see fit!

Revision as of 21:28, 1 March 2009

This page to contain the basic steps for creating civilian and military ships.

Points to include:

- minimum size of cargo hold for transferring structures.
- minimum safe maintenance and fuel levels and failure rates.
- matching distance and resolution on active sensors, targeting sensors and weapons to make full use of the weapon.
- some common fleet compositions, i.e. dedicated offensive, dedicated defensive, dedicated scout, or generic designs with a bit of everything.

Please feel free to edit/add to this page as you see fit!