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Difference between revisions of "C-Game Interface"

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(Created page with "===Linked Windows=== C# Aurora has a option to link all the open windows, so that when you change the current Race in one window, all the other windows change to the same rac...")
 
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==Basics==
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===Linked Windows===
 
===Linked Windows===
  
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[http://aurora2.pentarch.org/index.php?topic=8495.msg110770#msg110770 Date 05.11.2018]
 
[http://aurora2.pentarch.org/index.php?topic=8495.msg110770#msg110770 Date 05.11.2018]
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==Industry Windows==
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===Mineral Search Window===
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The new version of the Mineral Search window. This should be more flexible than the VB6 version as you can specify minimum amounts and accessibilities for every mineral, plus the amounts are now nicely lined up so it is easier to compare different bodies. The window will order by the mineral with the highest minimum amount. The filter apply in left to right order, so if you specify gas giants only, it doesn't matter what you specify for asteroids.
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For example, here are all bodies with at least 1000 tons of Duranium with 0.3 accessibility or higher.
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http://www.pentarch.org/steve/Screenshots/Minerals001.PNG
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Here is the same but with the added requirement of at least 1 ton of Sorium.
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http://www.pentarch.org/steve/Screenshots/Minerals002.PNG
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[http://aurora2.pentarch.org/index.php?topic=8495.msg110919#msg110919 Date 07.11.2018]

Revision as of 14:00, 15 January 2019

Basics

Linked Windows

C# Aurora has a option to link all the open windows, so that when you change the current Race in one window, all the other windows change to the same race. Date 02.11.2018

Tactical Map in Background

C# does not have a starting menu bar in the same way as VB6. Instead, the Tactical Map is the main game window.

Once the Tactical Map is open however, both VB6 and C# have a similar issue. Assume you have the Tactical Map on maximised and you open the Economics window. That window is now on top of the Tactical Map. Now you click the button on the Tactical Map to open the Fleet Window. While that is on top of the Tactical Map, the existing Economics window is now behind the Tactical Map because clicking on the button gave the tactical map focus and therefore precedence over the existing Economics window.

Which means if you want to see both Economics and Fleet at the same time you need to manually bring Fleet to the front (or move Economics to a second monitor before clicking the Fleet button).

Therefore C# now has an option called 'Keep Tactical in Background'. While this is active, after pressing the toolbar button on the Tactical Map, the new window will open and then the Tactical Map will move to the background, leaving all other windows in front of it and the newly opened one on top.

Date 05.11.2018

Industry Windows

Mineral Search Window

The new version of the Mineral Search window. This should be more flexible than the VB6 version as you can specify minimum amounts and accessibilities for every mineral, plus the amounts are now nicely lined up so it is easier to compare different bodies. The window will order by the mineral with the highest minimum amount. The filter apply in left to right order, so if you specify gas giants only, it doesn't matter what you specify for asteroids.

For example, here are all bodies with at least 1000 tons of Duranium with 0.3 accessibility or higher.

http://www.pentarch.org/steve/Screenshots/Minerals001.PNG

Here is the same but with the added requirement of at least 1 ton of Sorium.

http://www.pentarch.org/steve/Screenshots/Minerals002.PNG

Date 07.11.2018