Aurora is on version 2.5.0 C#, available at the Aurora Forums.
Contact Erik on the forum for a wiki account.
Difference between revisions of "CS Aurora Topic Index"
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====Ships==== | ====Ships==== | ||
* [[C-Shipyard Tasks]] (shipbuilding, repair, refit etc) | * [[C-Shipyard Tasks]] (shipbuilding, repair, refit etc) | ||
− | * [[C-Ship Crew]] (also Moral, Grade, Training etc) | + | * [[C-Ship Crew]] (also Moral, Grade, Training, Overcrowding etc) |
* [[C-Ship-Maintenance]] | * [[C-Ship-Maintenance]] | ||
* [[C-Ship Modules]] | * [[C-Ship Modules]] |
Revision as of 16:37, 11 January 2019
Aurora C#
Aurora C# is the new coded and updated version of Aurora VB6 - actual in alpha - coming soon (tm)
Index Changes in C# (WIP)
This is a Index-List of changes C# get's to the older Aurora versions - it is most likely not complete and all changes, features etc in C# as known today are not finale and may (or better will) chance till the release of C#.
The text will be just copy/paste from Steve's forum postings with a link to the topic and the date of last chance when copied.
Setting up a new game
Game concept
The Galaxy
- C-Systems (Creation, Naming, Ruins etc)
- C-System Bodys (Planets, Comets, Moons etc, Low Grav etcpp)
Alien Races and Contact with them
Installations
Economy
- C-Civilian Economy (Trade, Shipping, Installations etc)
- C-Wealth
Research
Ground Units
- C-GU Tasks (order's and how they work)
Ships
- C-Shipyard Tasks (shipbuilding, repair, refit etc)
- C-Ship Crew (also Moral, Grade, Training, Overcrowding etc)
- C-Ship-Maintenance
- C-Ship Modules
- C-Ship Tasks (order's and how they work)
- C-Fighter and Carrier (Carrier, Ships under 500t etc)
Weapons
- C-Beam Weapons (all Ship weapons without missiles; including Turrets)
- C-Missiles
Commanders
- C-Auto-Assignment (including Retirement etc)
- C-Commander Boni