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Difference between revisions of "Event Updates"

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===Event Type===
 
===Event Type===
 
Event types are broad general categories for the events happening within your empire.  
 
Event types are broad general categories for the events happening within your empire.  
* some typical Events are
+
* some typical event types are
 
** Team Skill
 
** Team Skill
 
** Mineral Exhausted
 
** Mineral Exhausted
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** Officer Update
 
** Officer Update
 
** Orders Completed
 
** Orders Completed
 +
 
===System===
 
===System===
 
When the scope of an event relates to a particular system within your empire, this field indicates which system it affects. Of course events that directly affect one of your systems may well have a trickle down effect in other systems as well.  
 
When the scope of an event relates to a particular system within your empire, this field indicates which system it affects. Of course events that directly affect one of your systems may well have a trickle down effect in other systems as well.  
 
[[category:tutorial]]
 
[[category:tutorial]]

Revision as of 04:11, 8 February 2016

Overview

The event log tells you everything that happened in your empire during the last time increment.

  • It will also tell you how long that time increment was, in case breaking events caused the game to advance less time than you'd ordered. You can open this window at any time via Ctrl+F3 or by using the Events button on the System Map Icon Bar.

Controls

Empire Selection

This pull down selector allows those in Space Master mode to review the events of any Empire in the game. Those mere mortals not using Space Master mode will be restricted to seeing only those events within their own empires.

Number of Messages to Display

The 200 most recent messages are shown in the event log by default but users may elect to see as many as 2000 (Need verification) by changing this limit.

View

This section allows you temporarily limit the messages shown to:

  • Normal - All messages are shown
  • Combat - Messages are limited to only those flagged as combat messages. (No Promotions or Shipyard Expansion Completions, etc are shown)
  • Firing/Damage Only - an even more restrictive view for use in the heat of combat

Default Colors

The Event Log starts in monochrome mode. Clicking Default Colors once will establish some basic background and text colors that make locating things in the log easier.

  • Of course, if the default color scheme doesn't appeal, one may elect to change the way various classes of messages are displayed
    • simply click on a message of the type that you'd like to change
    • use the BG Color (background color) and Text Color buttons at the bottom of the screen.
  • The color scheme that you establish will remain from session to session but may be reset to the default at any time via the Default Colors button.

Research Only

Ticking this box will limit the events shown to Research Completed and Research Begun Messages.

Show Errors

This will generally only be of interest to the developer.

Event Messages

Each Event Message describes one event within your universe

Race

Since your Empire may grow to span many races, the first thing shown for every message is the race.

Event Type

Event types are broad general categories for the events happening within your empire.

  • some typical event types are
    • Team Skill
    • Mineral Exhausted
    • New Officer
    • Officer Update
    • Orders Completed

System

When the scope of an event relates to a particular system within your empire, this field indicates which system it affects. Of course events that directly affect one of your systems may well have a trickle down effect in other systems as well.