Aurora is on version 2.5.0 C#, available at the Aurora Forums.
Contact Erik on the forum for a wiki account.
Difference between revisions of "Modding"
Erik luken (talk | contribs) |
|||
Line 1: | Line 1: | ||
+ | {{delete}} | ||
There is at this moment no comment from Steve on including modding into Aurora, however a community driven project to "screw with anything that can be screwed" (sic) is underway. The efforts are at this moment focused on the database (Stevefire.mdb file found in your game's core directory). If you need the password, email Steve and ask, nicely. Please do not publish it as Steve has repeatedly asked people not to! | There is at this moment no comment from Steve on including modding into Aurora, however a community driven project to "screw with anything that can be screwed" (sic) is underway. The efforts are at this moment focused on the database (Stevefire.mdb file found in your game's core directory). If you need the password, email Steve and ask, nicely. Please do not publish it as Steve has repeatedly asked people not to! | ||
Latest revision as of 23:33, 3 April 2016
This page is a candidate for deletion. The given reason is: No reason supplied!
If you disagree with this page's deletion, please explain why on its talk page. If this page obviously should not be deleted or you intend to fix it, please remove this notice, but do not remove this notice from articles that you have created yourself. Admins: Remember to check if anything links here and the page history before deleting. Last edit by Zook (talk) |
There is at this moment no comment from Steve on including modding into Aurora, however a community driven project to "screw with anything that can be screwed" (sic) is underway. The efforts are at this moment focused on the database (Stevefire.mdb file found in your game's core directory). If you need the password, email Steve and ask, nicely. Please do not publish it as Steve has repeatedly asked people not to!
NB! always back up a database before experimenting with it.
here's what we know: