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  • #REDIRECT[[Flag bridge]]
    24 bytes (3 words) - 15:44, 15 December 2019
  • A '''Flag Bridge''' contains all the necessary facilities (large table for star chart When a Task Force commander is on a flag bridge, one quarter of their leadership bonus effects (Crew [[Fleet Trainin
    1 KB (220 words) - 00:42, 1 February 2016

Page text matches

  • #REDIRECT[[Flag bridge]]
    24 bytes (3 words) - 15:44, 15 December 2019
  • A '''Flag Bridge''' contains all the necessary facilities (large table for star chart When a Task Force commander is on a flag bridge, one quarter of their leadership bonus effects (Crew [[Fleet Trainin
    1 KB (220 words) - 00:42, 1 February 2016
  • **FirstName- a flag telling the game if this name should be used when picking a first name (goe **ThirdName- a flag telling the game if it should be inserted after all other names.
    2 KB (308 words) - 22:42, 9 February 2010
  • [[File:Solarleague.png|right|border|270px|Flag of the Solar League]]
    1 KB (123 words) - 09:00, 13 August 2012
  • *4) Flag for Active Civilian Shipping Lines. When this is disabled, shipping lines w *5) Flag for Civilian Harvesters. When this is disabled, shipping lines will not bui
    5 KB (774 words) - 02:52, 15 May 2020
  • * '''[[Flag bridge |Flag Bridge]]''': Allows stationing of a Task Force HQ (officers & staff) in a s
    3 KB (496 words) - 19:55, 22 February 2016
  • ====Flag Bridge & Fleet Commander==== ...g bridge who is not the most senior in the fleet will be referred to as a 'Flag Officer'.
    14 KB (2,300 words) - 09:45, 14 January 2019
  • Flag Bridge Troop Capacity 5 Divisions Magazine 7720
    1 KB (184 words) - 06:05, 21 November 2012
  • ...ve been added, the cost of the bridge has been doubled and the role of the flag bridge has been changed. Each module adds one to the Control Rating of the ...g bridge who is not the most senior in the fleet will be referred to as a 'Flag Officer'.
    16 KB (2,563 words) - 12:18, 16 August 2022
  • Flag Bridge Troop Capacity: 1 Battalion Drop Capacity: 1 Battalion Maga
    2 KB (191 words) - 07:52, 13 August 2012
  • Flag Bridge Troop Capacity: 1 Battalion Drop Capacity: 1 Battalion Maga
    2 KB (212 words) - 07:47, 13 August 2012
  • Flag Bridge Magazine 5520
    2 KB (264 words) - 07:55, 13 August 2012
  • Flag Bridge Magazine 5460
    2 KB (265 words) - 07:55, 13 August 2012
  • ===Flag Bridge=== Flag Bridge is given to you in a Trans-Newtonian start.
    18 KB (1,865 words) - 14:50, 19 October 2017
  • ...any of the following: Weapons, Military Hangar Bay, Main Engineering, CIC, Flag Bridge ...ng component, the required rank is lowest rank + 2: Main Engineering, CIC, Flag Bridge.
    11 KB (1,726 words) - 12:05, 6 March 2019
  • ==Collier Flag etc== ...tomatically transfer ordnance to or from other ships in the fleet. You can flag a collier as being at one of seven ordnance transfer statuses; None, Load F
    42 KB (6,662 words) - 12:34, 15 April 2019
  • ...tomatically transfer ordnance to or from other ships in the fleet. You can flag a collier as being at one of seven ordnance transfer statuses; None, Load F When this flag is set to '''Load Fleet''' or '''Load Sub-Fleet''', each collier will load
    39 KB (6,282 words) - 16:19, 18 January 2019
  • *4) Flag for Active Civilian Shipping Lines. When this is disabled, shipping lines w *5) Flag for Civilian '''Harvesters'''. When this is disabled, shipping lines will n
    14 KB (2,180 words) - 17:58, 4 February 2019
  • ...ugh any system that the player has flagged as alien controlled (assigned a flag)
    6 KB (1,048 words) - 12:34, 15 April 2019
  • ...ame location. Supply ships can be flagged using the existing 'Supply Ship' flag in the Class window. If no supply ships are available, ships will draw on t
    6 KB (1,017 words) - 23:51, 3 April 2016
  • Flag Bridge
    5 KB (575 words) - 19:26, 6 June 2012
  • ...n' of a carrier. If you use hangers, you need to check the 'Keep excess Q' flag, and add additional spare berths for the crew of your parasites. Else the s
    8 KB (1,349 words) - 11:13, 16 February 2016
  • Flag Bridge Magazine 320
    7 KB (864 words) - 23:56, 12 August 2012
  • ...hat type rather than scrolling through the list. You can override the hide flag by clicking the Show All Events checkbox. The colours are ones I just setup ...stem body now include water availability, a modifier for low gravity and a flag for if the body can retain an atmosphere.
    21 KB (3,349 words) - 03:24, 15 May 2020
  • ...-50% and lower is automatically classified as commercial. Military engines flag any ship they are on as military ships, and thus subject to maintenance fai
    9 KB (1,216 words) - 23:25, 8 August 2018
  • ...nents show up in the pane. Commercial Only hides all components that would flag the craft as military. ...pective screens. '''Msl Obsolete''' toggles the selected missiles obsolete flag.
    21 KB (3,402 words) - 16:58, 3 April 2016
  • ...races that are currently detecting it as part of normal ground forces will flag it as an STO element. Thereafter, those races will detect that element as a ...he same way as any other active sensor. However, this is not sufficient to flag the STO element.
    31 KB (4,963 words) - 09:57, 18 January 2019
  • ...t naval fleets which incorporate them. Dreadnoughts usually serve as the [[Flag bridge|flagship]] for the Task Force Commander of the Fleet, though this is
    11 KB (1,751 words) - 03:59, 21 February 2016
  • ...es (essentially the admiral and his staff) around by assigning them to a [[flag bridge]].
    14 KB (2,403 words) - 02:17, 6 April 2016
  • ...t, Main Engineering, Combat Information Centre, Primary Flight Control and Flag Bridge. However, the officers in charge of their respective C&C modules (wi
    16 KB (2,340 words) - 15:54, 7 April 2024
  • ...races that are currently detecting it as part of normal ground forces will flag it as an STO element. Thereafter, those races will detect that element as a ...he same way as any other active sensor. However, this is not sufficient to flag the STO element.
    52 KB (8,151 words) - 21:05, 12 August 2022
  • ...a colony. If you want to keep an officer in post indefinitely, there is a flag for this on the commander window. Planetary Governors, Sector Commanders an
    23 KB (3,597 words) - 04:32, 27 March 2016
  • |name = [[Flag Bridge]]
    33 KB (3,959 words) - 15:45, 15 December 2019
  • ...as "Commercial" for maintenance purposes unless they trigger a "Military" flag - more on that later. The elements of engine design are now as follows:
    62 KB (10,409 words) - 06:31, 15 August 2014
  • ...as "Commercial" for maintenance purposes unless they trigger a "Military" flag - more on that later. The elements of engine design are now as follows:
    64 KB (10,767 words) - 03:21, 6 February 2016