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  • ...s can employ stealth construction techniques, such as Cloaking and Thermal reduction, and other means in an effort to achieve stealth. ...researching Thermal Reduction technology, and therefore reduces chance of thermal detection.
    1 KB (207 words) - 21:35, 7 December 2019
  • ...y undetected. A cloak only protects against [[Active Sensor]]s, so reduced thermal engines and low EM emissions are needed to make a true stealth craft. ===Cloak Sensor Reduction===
    2 KB (164 words) - 00:46, 8 April 2016
  • Enemy passive sensors are not affected. Reduced thermal engine emissions and low EM emissions are therefore required to make a true * Cloak Sensor Reduction - The actual reduction in enemy sensor range, as a percentage of total range. It ranges from 75% t
    2 KB (285 words) - 01:20, 8 April 2016
  • ...ssions.jpg|thumb|Illustration: Infrared emissions can be picked by Passive Thermal Sensors]] ...cts with small signatures, but may give away your position. Passive EM and Thermal sensors don't give you as much information as actives, but they could allow
    7 KB (1,110 words) - 05:27, 6 April 2016
  • ...ing a ships speed or by designing engines with Thermal Reduction, a ship's thermal signature can be reduced. ! Technology !! Conventional !! Nuclear Thermal !! Nuclear Pulse !! Ion !! Magneto-Plasma !! Internal Confinement Fusion !!
    9 KB (1,216 words) - 23:25, 8 August 2018
  • ===Cloak Sensor Reduction=== ===Thermal Reduction===
    18 KB (1,865 words) - 14:50, 19 October 2017
  • ====Missile Thermal Detection==== In VB6 Aurora, the thermal detection of missiles is based on the following formula:
    20 KB (3,204 words) - 15:14, 15 January 2019
  • ...both sides must be able to detect the other. Detection in this context is Thermal or EM for populations and Active for ships. So you must effectively announc ...populations''' will be initially be displayed as they are now, with EM and thermal signatures.
    8 KB (1,203 words) - 14:49, 15 January 2019
  • ...umber and is the value used to detect the ship with active sensors, the '''Thermal Signature (TH)''' and the '''Electromagnetic Signature (EM)'''. I'll get ba ...l and EM ratings of 1, which can be increased by the addition of dedicated thermal and EM sensors. The Geological Sensor Rating of 1 is provided by the newly
    25 KB (4,197 words) - 03:30, 1 April 2016
  • |name = Cloak Sensor Reduction |description= The reduction in range of hostile sensors when trying to detect a ship equipped with this
    33 KB (3,959 words) - 15:45, 15 December 2019
  • ..., etc.) and a number indicating the tech level of the engines (1 = nuclear thermal, 2 = nuclear pulse, etc.) Thermal Signature: 0.8
    62 KB (10,409 words) - 06:31, 15 August 2014
  • ...the higher value was easier. The player benefits in all cases and the 75% reduction in generation chance should prevent this being too overpowered. * Active Sensors, Beam/Missile Fire Control, EM/Thermal Sensors, Cloak, Jump Drive, Reactor: was Hull Spaces x5, now Hull Spaces x2
    64 KB (10,767 words) - 03:21, 6 February 2016