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User:Mor

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Revision as of 01:17, 20 December 2015 by Mor (talk | contribs) (→‎Sandbox)
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HI, I am Mor.


Sandbox

  • check source of the annoying Forbidden errors. poorly configured anti-spam bot?! maybe the regex one as it sometimes go down to removing a single word to pass a change.
  • Check Designed Systems - Template:Designed_Systems
  • change template:key default css setting, its a bit much.

Organization

Current

Content
Category:Media
Category:Templates


1111

Interface

Category:Interface

F2 - Economics/Population and Production
F3 - System Map
F11- Galactic Map
F4 - Commanders/Leaders/Officers (make your mind)


  • F5 - Class Design
  • F6 - Ships
  • F7 - Fighter Squadrons
  • F9 - System Information
  • F12- Task Groups
  • Ctrl+F - Intelligence / Diplomacy or Intelligence / Foreign Relations:
  • ...

Manual\Guides\whatever

Getting Started
Getting Started - New Game
Tutorial
Misc

Manual\Guides\whatever 2

Economics

Related to colonies
Trade and Transport

Forces

Ships - need overview of ships not links to campigns.

Basic ship concepts?
Operations
Combat
other

Sorting\Checking

  • Long list of examples.

Misc

Concepts
Starmaps objects - missing
TBA ?

Reminder

Site
No idea
Don't Care


OK

Components

Not sure why separate pages for core and other .

Basic Systems
Power and Propulsion
Sensors
Energy Weapons
Missiles/Kinetic Weapons
Fire Control
Defensive Systems
Ground Combat
Transport and Industry
Other Components


Installations

Factories
Mines
Shipyards
Misc Civilian
Military


Development

Too many, what is convention here?


Info dump

Races and alien incursions

Player, Non Player Race. Trans-Newtonian Empire and a Conventional Empire. You turn off all alien incursions during game creation

Precursors

The Precursors are an ancient robotic race that dominated the galaxy until they were defeated by the Invaders. Since then, they have fallen into decay and all that remains are few isolated groups of robotic ships that guard the ruins of defeated foes waiting for new instructions that never arrive. Their mission is simply to eliminate all non-Precursor life.

Precursors robotic ships guard some of the alien ruins and occasionally random encounters with small Precursor ships maybe created in non-ruin system. They have no real populations, although they may have small listening posts and weapon caches in the system. Although few in number and they don't have any survey ships for exploration, they are likely to be higher tech than your own Empire at game start and any starting NPRs. You will need to overwhelm, outsmart or simply avoid them until you are ready. Leave this selected as Precursors provide valuable combat experience. Rather than a complete Empire similar to your own (which is what NPRs will be).

Invaders

The Invaders are an ancient extra-galactic race that defeated the Precursors civilization during their last invasion. They are always hostile, very high tech and extremely dangerous. For a starting game, its best to disable them so leave that box unchecked. Also beware Invaders tend to explore a lot, causing the game to become slower.

Star Swarm

An species of living ships that reproduce in space. Individually they are weak, but can be very dangerous in numbers.