Aurora is on version 2.5.0 C#, available at the Aurora Forums.
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Basic Ship Creation
Revision as of 21:28, 1 March 2009 by Beersatron (talk | contribs)
This page to contain the basic steps for creating civilian and military ships.
Points to include:
- minimum size of cargo hold for transferring structures.
- minimum safe maintenance and fuel levels and failure rates.
- matching distance and resolution on active sensors, targeting sensors and weapons to make full use of the weapon.
- some common fleet compositions, i.e. dedicated offensive, dedicated defensive, dedicated scout, or generic designs with a bit of everything.
Please feel free to edit/add to this page as you see fit!