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Colony

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Revision as of 20:19, 5 January 2016 by Mor (talk | contribs)
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Colonies in Aurora take many forms, from unpopulated outpost to full fledged colonies, ...

Colonisation

In order to create a colony, a player must first decide on a suitable planet. A number of different factors may influence the decision making process, based off of what you know and what you hope to accomplish. Suitability and Mineral content are one of the most important factors to consider.

Setting Up a New Colony

The 'system view' F9 and 'potential colonies' Cttl+A views, provided you with pertinent information about known planets. Additional information about the planets mineral deposits and archaeological sites can be made available by conducting surveys.

Once decided either: Right-click the planet on the 'system map', and select "New Colony" from the populations sub-menu; or select the planet from the 'system view' list, and click the "Add Colony" button at the bottom.

Your new colony will now appear in the population and production screen F2, although this is initially a purely administrative label. In order to actually have a working economic presence on a world, some installations must be put in place. Cargo ships can be ordered to lift installations from another colony and drop them here.

Note: Colonies can be abandoned at any time. Click the "Abandon Colony" at the bottom of the Population window. Everything you leave behind will be lost and cannot be recovered later.

Suitability

Other

Most aspects are managed from the Population and Production interface.

Population

Workforce

Government

Trade

See Also