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  • # [[Ground Bases (TCErik)|Ground Bases]] # [[Current Ground Bases (TCErik)|Ground Bases]]
    827 bytes (90 words) - 09:01, 13 August 2012
  • |group5 = [[Ground Bases]]
    671 bytes (57 words) - 20:46, 13 August 2012
  • '''Planetary Defence Centre''' (abbreviated to PDC) is a ground based [[installations|bunker]] that can perform a variety of military tasks ...ng-range sensors and missiles. They can serve as planetary [[fighter]]/FAC bases. Additionally, PDCs require no upkeep and generally used to boost planetary
    5 KB (823 words) - 03:25, 8 April 2016
  • There are no longer any missile bases or ICBMs for a conventional start. The player now receives: ...ual to two years wealth. These can be spent on instant build for Ships and Ground Formations.
    5 KB (727 words) - 13:57, 15 January 2019
  • ...such as deep space tracking stations, unmanned mining operations, military bases, and up to a full fledged population and manufacturing centers. ...your colony is a matter that must be considered. While you can put ground bases, troops, sensors etc on any colonize-able world. You will need actual popul
    8 KB (1,234 words) - 18:35, 2 April 2016
  • ==Naval Bases== * [[Planetary Defense Centers]] and [[Ground Troops]] - what? This is a wargame? And I thought it was an astronomy simul
    7 KB (1,238 words) - 06:51, 5 April 2016
  • ...n a political state that requires the use of occupation forces, sufficient ground troops must be provided to meet the occupation needs or unrest will result. ...rces present, the annual number of unrest points will be 100. If there are ground forces present but their combined defence strength is below required occupa
    7 KB (1,097 words) - 16:23, 17 February 2016
  • ...struction factories, which means you can create huge deep space logistical bases, terraforming stations or small observation platforms, or anything in betwe ...military systems, so space stations will require protection from defensive bases (which can be maintained by the space station if it has sufficient maintena
    9 KB (1,400 words) - 09:59, 14 January 2019
  • ...his makes it a substantial undertaking but allows the creation of asteroid bases etc. Other facilities can be added as normal to the body once workers are a ...weapon scores damage on something (ship, missile, shipyard, population or ground unit).
    16 KB (2,613 words) - 11:53, 16 February 2016
  • ...ry or engine power. FACs are commonly deployed from carriers or planetary bases to limit the amount of fuel they must carry. ...corted by a large supporting fleet. Additionally, some assign a security [[ground forces|marine]] detachment to these high value vessels.
    11 KB (1,751 words) - 03:59, 21 February 2016
  • * Build PDC / Orbital Habitat - [[Planetary Defence Centre]]s are ground bases that can perform a variety of military tasks, while Orbital Habitats are es ===Ground Units===
    29 KB (4,487 words) - 03:35, 27 March 2016
  • ==Logistics / Ground Combat== |description= A recreational module provides entertainment for ships or bases on deep deployments
    33 KB (3,959 words) - 15:45, 15 December 2019
  • The new ground combat rules provide the opportunity to simulate current ground forces, such as tanks, artillery, etc. However, the single conventional arm ...bit and habitats are assembled in orbit. Only fighters can be built on the ground.
    42 KB (6,662 words) - 12:34, 15 April 2019
  • Note that you can put ground bases, troops, sensors etc. on any world except a gas giant, regardless of the ha
    18 KB (3,022 words) - 02:04, 21 March 2024
  • ...re the navy personnel would invent alternative descriptions) that can tour bases or anchorages to provide some way for crews who have been away from home fo #) Bases with fuel capacity are now supplied with fuel when they are built (assuming
    62 KB (10,409 words) - 06:31, 15 August 2014
  • ==Engineers Name Change and New Ground Unit== I've also corrected the bug of starting races having access to TN ground forces they have yet to research.
    64 KB (10,767 words) - 03:21, 6 February 2016