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  • ...ndow shows a list of systems, along with all of the races in the game. The list is ordered by system ID. Each column for the race shows what that system is By clicking on the Matches button, the list is reduced to just systems that are a match between two or more systems.
    440 bytes (78 words) - 20:53, 1 June 2016
  • ==List of stylesheets==
    1 KB (155 words) - 21:00, 7 January 2010
  • === '''List of Default Orders''' ===
    1 KB (178 words) - 19:45, 3 April 2016
  • ...rrently displays, but you can select '''"All systems"''' from the dropdown list. That can simplify your work a lot.
    538 bytes (93 words) - 21:49, 6 April 2016
  • ...missiles or maintenance supplies, double-click the ship in the Task Group list, then select the Miscellaneous tab or the Ordnance Management tab.
    654 bytes (110 words) - 00:06, 4 April 2016
  • This article is a list of tutorials.
    783 bytes (89 words) - 02:59, 30 March 2016
  • ...System Locations option will be automatically selected and the destination list for the new system will be displayed, so the player can complete any specif The list of systems will highlight any populated systems in light green and any othe
    6 KB (1,048 words) - 12:34, 15 April 2019
  • ...oups within that empire. Task groups are alphabetized within the dropdown list. Below the navigation dropdowns, the Location and Task Force fields give t ...within the task force is available. Double-clicking on any entry in this list will bring up the Ship Window (F6) for that vessel.
    4 KB (657 words) - 20:12, 3 April 2016
  • ...chance till the release of C#. I have included only the "C#Aurora Changes List" at the moment - other postings of Steve in other Forum sections I still ha
    3 KB (353 words) - 23:03, 25 May 2020
  • ==Message List== ..., and Event description. For many event types, if one selects a row in the list, one is taken to whatever window has been deemed best based on the message
    7 KB (1,093 words) - 05:53, 3 April 2016
  • *Ctrl+F3 Events log - List of important occurances (Keep open!)
    2 KB (255 words) - 00:22, 2 April 2016
  • ...ated with the known classes for that race. As you select an alien class, a list of known ships in that class are listed in the grid control showing the las ...ms for each alien race in which have detected ships/pop of that race and a list of technology you have learned that they possess (through various means).
    7 KB (1,227 words) - 03:43, 8 April 2016
  • To being training, select the unit type from the list of possible unit types below. If conventional units have been converted in
    2 KB (301 words) - 18:57, 8 August 2018
  • # Removed non-hostile targets from default target list on F8 window and added option to include non-hostile. # Same contact remains selected in F8 target list if you change fire control or ship selection.
    14 KB (2,240 words) - 11:59, 16 February 2016
  • ...e centre has a '''list of installations demanded''' and the right has a '''list of installations supplied'''. ...is a dropdown with all types of known installations. Above the right-hand list are the installations that the colony can supply. For both the latter lists
    14 KB (2,180 words) - 17:58, 4 February 2019
  • ...s, that the players are able to utilize in [[Class Design]] {{key|F}}. The list of available components will expand and improve as the empire technology pr
    3 KB (421 words) - 04:00, 30 March 2016
  • ...e class''' is shown in the lower right. There will be a much more detailed list on another tab.
    6 KB (979 words) - 20:53, 16 January 2019
  • Each slot can hold one component from the list and the same component can be put into multiple slots. Certain components a ==Component List==
    11 KB (1,768 words) - 10:01, 28 January 2019
  • === List of gases ===
    8 KB (1,214 words) - 02:06, 21 March 2024
  • ===List of trade goods=== ...ided, along with tonnage, current location, destination and cargo. Also, a list of recent deliveries is shown to demonstrate where they are operating.
    13 KB (2,135 words) - 00:14, 12 January 2019

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