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  • ...t of its Sensor sensitivity background tech selection and its size in hull spaces. ...Sensor Size''' can be set to any size between 0.1 hull spaces and 50 hull spaces (a hull space is 50 tonnes). Bigger sensors are more capable but also more
    3 KB (343 words) - 18:21, 2 April 2016
  • ...ll space (which is a constant for each type of reactor) times size in hull spaces. Everything else is also multiplied by the size: cost, crew, HTK, required
    2 KB (240 words) - 01:38, 23 February 2016
  • Engineering Spaces are [[component]]s that decrease the ship's [[Ship Maintenance|malfunction]
    829 bytes (110 words) - 10:52, 9 February 2016
  • Engineering Spaces are 1 HS and 15 BP. There are smaller versions at 0.5 HS, 0.25 HS and 0.1 H This is modified by the amount of engineering spaces within the ship, with 4% of hull space having no effect. So a ship with 2%
    9 KB (1,532 words) - 01:35, 14 August 2012
  • ...module for on-board repairs; some capabilities are provided by engineering spaces. A Damage Control module will increase your ship's Damage Control value by
    2 KB (364 words) - 19:46, 20 March 2016
  • Add some more [[Engineering Sections|engineering spaces]] and [[Fuel Storage|fuel]] until the range and maintenance lifetime are hi ...exciting part, but there is a thing as 'too many guns'. Armor, Engineering Spaces, Engines and Fuel are dull, but as important for an effective fighting unit
    8 KB (1,349 words) - 11:13, 16 February 2016
  • ...increases the failure rate of the ship so must be paired with Engineering Spaces.
    3 KB (496 words) - 19:55, 22 February 2016
  • You might also think about omitting Engineering Spaces, as fighters usually don't spend a of time outside their hangars.
    4 KB (582 words) - 10:57, 19 November 2019
  • For military jump drives, the max size of ship (in hull spaces; 1 HS = 50 tons) is given by <code>Efficiency * Size</code> For commercial
    5 KB (729 words) - 07:12, 5 December 2020
  • ...w see the list of available components. Bridge, Crew Quarters, Engineering Spaces, etc. The '''Exact Class Size''' is the size of the ship in Hull Spaces (HS, equal to 50 tons). This will also be the size of the ship for the purp
    25 KB (4,197 words) - 03:30, 1 April 2016
  • ...' (=speed 0) has a baseline thermal output equal to 5% of its size in hull spaces (or 0.1% of its size in tons).
    6 KB (1,048 words) - 12:34, 15 April 2019
  • ...zes of ship components and various displays as metric tons instead of hull spaces. ...pported by 1 HS of crew quarters. '''Accom HS Req''' is the number of hull spaces required for the crew and '''Accom HS Avail''' shows how many have been add
    21 KB (3,402 words) - 16:58, 3 April 2016
  • .... To save minerals, you might consider building [[PDC]]s with large hangar spaces and store your unused ships there.
    6 KB (1,017 words) - 23:51, 3 April 2016
  • ...10,000 = 180,000 km. Laser Size is the physical size of the laser in hull spaces (1 hull space = 50 tons). Laser HTK is the hits-to-kill for this system. If ...to read "Fire Control 2x Size 2x Range". The fire control is now two hull spaces and the 50% accuracy at range has doubled to 48,000 km. Change it to "Fire
    38 KB (6,258 words) - 08:59, 8 February 2016
  • * A '''warning sensor''', size 5 Hull Spaces (HS), or 250 tons. It says "Maximum Range vs 50 ton object (or larger): 2,8
    10 KB (1,799 words) - 00:19, 1 April 2016
  • ...ter than zero (they can command the ship from any of the surviving control spaces). Ships smaller than 1000 tons automatically have a control rating of 1, ev
    16 KB (2,563 words) - 12:18, 16 August 2022
  • .../Thermal Sensors, Cloak, Jump Drive, Reactor: was Hull Spaces x5, now Hull Spaces x2. ...e, Particle Beam, Plasma Carronade, Railgun: was Hull Spaces x10. Now Hull Spaces x5.
    62 KB (10,409 words) - 06:31, 15 August 2014
  • ...ge control rating''' (DCR). DCR is a total value of the ship's engineering spaces and damage control modules, which determines ship's ability to self-repair
    16 KB (2,340 words) - 15:54, 7 April 2024
  • .../Thermal Sensors, Cloak, Jump Drive, Reactor: was Hull Spaces x5, now Hull Spaces x2. ...e, Particle Beam, Plasma Carronade, Railgun: was Hull Spaces x10. Now Hull Spaces x5.
    64 KB (10,767 words) - 03:21, 6 February 2016
  • ...ter than zero (they can command the ship from any of the surviving control spaces). Ships smaller than 1000 tons automatically have a control rating of 1, ev ...' (=speed 0) has a baseline thermal output equal to 5% of its size in hull spaces (or 0.1% of its size in tons).
    42 KB (6,662 words) - 12:34, 15 April 2019

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