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Difference between revisions of "CIWS"
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− | + | Close in Weapons System (CIWS) is a fully autonomous missile defense system. CIWS can only protect the ship it is mounted on. As it is unable to fire on other ships, it counts as civilian component | |
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==Usage== | ==Usage== | ||
CIWS don't require any setup or orders to defend the ship, and are thus well suited to be mounted on non-combat ships like tankers/ colliers/ supply ships/ jump ships/ constructors that do not warrant a full defensive armament. | CIWS don't require any setup or orders to defend the ship, and are thus well suited to be mounted on non-combat ships like tankers/ colliers/ supply ships/ jump ships/ constructors that do not warrant a full defensive armament. | ||
For combat ships usually a manual setup is preferable. Each CIWS includes space for its own sensor and fire control. As a proper layered PD defense setup requires missile detection sensors, turreted [[Gauss Cannons]] with their own [[Beam Fire Control]]s require less space, and can also protect other ships in the fleet. | For combat ships usually a manual setup is preferable. Each CIWS includes space for its own sensor and fire control. As a proper layered PD defense setup requires missile detection sensors, turreted [[Gauss Cannons]] with their own [[Beam Fire Control]]s require less space, and can also protect other ships in the fleet. | ||
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==Components== | ==Components== | ||
===Gauss Cannon Rate of Fire=== | ===Gauss Cannon Rate of Fire=== | ||
− | {| | + | {| class="wikitable" style="text-align: center;" |
|+ Gauss Cannon Rate of Fire | |+ Gauss Cannon Rate of Fire | ||
! Rate of Fire !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 8 | ! Rate of Fire !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 8 | ||
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|1,000||3,000||8,000||25,000||75,000||250,000 || 750,000 | |1,000||3,000||8,000||25,000||75,000||250,000 || 750,000 | ||
|} | |} | ||
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===Beam Fire Control Range=== | ===Beam Fire Control Range=== | ||
− | {| | + | {| class="wikitable" style="text-align: center;" |
|+ Beam Fire Control Range | |+ Beam Fire Control Range | ||
! Range (kkm) !! 10 !! 16 !! 24 !! 32 !! 40 !! 48 !! 60 !! 75 !! 100 !! 125 !! 150 !! 175 | ! Range (kkm) !! 10 !! 16 !! 24 !! 32 !! 40 !! 48 !! 60 !! 75 !! 100 !! 125 !! 150 !! 175 | ||
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===Beam Fire Control Tracking Speed=== | ===Beam Fire Control Tracking Speed=== | ||
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|+ Tracking Speed Rating | |+ Tracking Speed Rating | ||
! Rating (km/s) !! 1,250 !! 2,000 !! 3,000 !! 4,000 !! 5,000 !! 6,250 !! 8,000 !! 10,000 !! 12,500 !! 15,000!! 20,000 !! 25,000 | ! Rating (km/s) !! 1,250 !! 2,000 !! 3,000 !! 4,000 !! 5,000 !! 6,250 !! 8,000 !! 10,000 !! 12,500 !! 15,000!! 20,000 !! 25,000 | ||
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===Active Grav Sensor Strength=== | ===Active Grav Sensor Strength=== | ||
− | {| | + | {| class="wikitable" style="text-align: center;" |
|+ Active Sensor Strength | |+ Active Sensor Strength | ||
! Strength !! 10 !! 12 !! 16 !! 21 !! 28 !! 36 !! 48 !! 60 !! 80 !! 100!! 135 !! 180 | ! Strength !! 10 !! 12 !! 16 !! 21 !! 28 !! 36 !! 48 !! 60 !! 80 !! 100!! 135 !! 180 |
Revision as of 09:43, 28 February 2016
Close in Weapons System (CIWS) is a fully autonomous missile defense system. CIWS can only protect the ship it is mounted on. As it is unable to fire on other ships, it counts as civilian component
Usage
CIWS don't require any setup or orders to defend the ship, and are thus well suited to be mounted on non-combat ships like tankers/ colliers/ supply ships/ jump ships/ constructors that do not warrant a full defensive armament. For combat ships usually a manual setup is preferable. Each CIWS includes space for its own sensor and fire control. As a proper layered PD defense setup requires missile detection sensors, turreted Gauss Cannons with their own Beam Fire Controls require less space, and can also protect other ships in the fleet.
Components
Gauss Cannon Rate of Fire
Rate of Fire | 1 | 2 | 3 | 4 | 5 | 6 | 8 |
---|---|---|---|---|---|---|---|
RP cost | 1,000 | 3,000 | 8,000 | 25,000 | 75,000 | 250,000 | 750,000 |
Beam Fire Control Range
Range (kkm) | 10 | 16 | 24 | 32 | 40 | 48 | 60 | 75 | 100 | 125 | 150 | 175 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
RP cost | 1,000 | 2,000 | 4,000 | 8,000 | 16,000 | 30,000 | 60,000 | 125,000 | 250,000 | 500,000 | 1,000,000 | 2,000,000 |
Beam Fire Control Tracking Speed
Rating (km/s) | 1,250 | 2,000 | 3,000 | 4,000 | 5,000 | 6,250 | 8,000 | 10,000 | 12,500 | 15,000 | 20,000 | 25,000 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
RP cost | 1,000 | 2,000 | 4,000 | 8,000 | 16,000 | 30,000 | 60,000 | 125,000 | 250,000 | 500,000 | 1,000,000 | 2,000,000 |
Active Grav Sensor Strength
Strength | 10 | 12 | 16 | 21 | 28 | 36 | 48 | 60 | 80 | 100 | 135 | 180 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
RP cost | 1,000 | 2,000 | 4,000 | 8,000 | 15,000 | 30,000 | 60,000 | 120,000 | 250,000 | 500,000 | 1,000,000 | 2,000,000 |
Turret Tracking Speed
Electronic Counter-countermeasurements
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