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Difference between revisions of "Engineering Sections"

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Reduce the chance of malfunctions in a ship and carry maintenance supplies to repair those malfunctions that still happen. During ship design, you can remove the one default engineering section that is added for each new class, but having no ES at all increases malfunction rates by x10. This might actually be acceptable for fighters and ships that do not stay in space for longer periods.
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Engineering Spaces are [[component]]s that decrease the ship's [[Ship Maintenance|malfunction]] rate and increase its maintenance supplies carry capacity, to affect the repair of those malfunctions that still happen.  
  
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==Usage==
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Engineering sections are essential to keep your ships from falling apart. Malfunction rate is dependent on the percentage of engineering sections of the total of the ship. Having no ES at all increases malfunction rates by x10. This might actually be acceptable for fighters and ships that do not stay in space for longer periods.
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==Variants==
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{| border="1" class="wikitable" style="text-align: center"
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|+ Engineering Section
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! Section !! Basic !! Small !! Tiny !! Fighter
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|-
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! Size (HS)
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| 1 || 0.5 || 0.25 || 0.1
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|-
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! RP cost
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| - || 2,000 || 4,000 || 6,000
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|}
 
{{Components}}
 
{{Components}}
 
[[Category:Components]]
 
[[Category:Components]]

Latest revision as of 10:52, 9 February 2016

Engineering Spaces are components that decrease the ship's malfunction rate and increase its maintenance supplies carry capacity, to affect the repair of those malfunctions that still happen.

Usage

Engineering sections are essential to keep your ships from falling apart. Malfunction rate is dependent on the percentage of engineering sections of the total of the ship. Having no ES at all increases malfunction rates by x10. This might actually be acceptable for fighters and ships that do not stay in space for longer periods.

Variants

Engineering Section
Section Basic Small Tiny Fighter
Size (HS) 1 0.5 0.25 0.1
RP cost - 2,000 4,000 6,000