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Difference between revisions of "Jump drive"
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+ | The '''Jump Drive''' is a [[component|propulsion system]] that allows military and commercial [[ship]]s to do [[Interstellar travel]]. | ||
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==Description== | ==Description== | ||
− | + | A ship equipped with a jump drive can travel (and potentially tender others ships) between the stars. There are two types of designs military and commercial. The Commercial Jump Drive is larger and less efficient but much cheaper on a per-HS basis. [http://aurora2.pentarch.org/index.php?topic=1673.msg15568#msg15568] | |
− | + | Jump drive efficiency will permit larger ships to jump than lower efficiency engines of the same size. Squadron max jump size and radius are tactical elements that effect the size of squadrons jump ships can tender and the distance in thousands of kilometres at which they will emerge from a jump point. All those characteristics can be improved through research. | |
− | + | The maximum size of the jump ship and each of its squadron ships is given by: <code>Efficiency * Base Size</code> | |
==Usage== | ==Usage== | ||
− | Jump drives make ships independent of jump gates, a necessity in exploration craft, as well as to project power outside one's own territory. | + | Jump drives make ships independent of jump gates, a necessity in exploration craft, as well as to project power outside one's own territory. Ships using jump drive will suffer the usual [[jump shock]] and thus upon entering new system they are vulnerable to attack until they recover. |
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==Components== | ==Components== | ||
− | + | ;Jump Drive Efficiency | |
{| border="1" class="wikitable" style="text-align: center;" | {| border="1" class="wikitable" style="text-align: center;" | ||
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! Efficiency !! 4 !! 5 !! 6 !! 8 !! 10 !! 12 !! 15 !! 18 !! 21 !! 25 | ! Efficiency !! 4 !! 5 !! 6 !! 8 !! 10 !! 12 !! 15 !! 18 !! 21 !! 25 | ||
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− | + | ;Jump Drive Size | |
Jump Drive Size ranges between 2-50HS | Jump Drive Size ranges between 2-50HS | ||
{| border="1" class="wikitable" style="text-align: center;" | {| border="1" class="wikitable" style="text-align: center;" | ||
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! Size !! 2 !! 3 !! 4 !! 5 !! 6 !! 8 !! 10 !! 12 !! 15 | ! Size !! 2 !! 3 !! 4 !! 5 !! 6 !! 8 !! 10 !! 12 !! 15 | ||
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Jump drives below minimum size are only capable of self-jump. | Jump drives below minimum size are only capable of self-jump. | ||
− | + | ;Max Jump Squadron Size | |
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{| border="1" class="wikitable" style="text-align: center;" | {| border="1" class="wikitable" style="text-align: center;" | ||
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! Squadron Size !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12 | ! Squadron Size !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12 | ||
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− | + | ;Max Squadron Jump Radius | |
{| border="1" class="wikitable" style="text-align: center;" | {| border="1" class="wikitable" style="text-align: center;" | ||
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! Jump Radius (kkm) !! 50 !! 100 !! 250 !! 500 !! 750 !! 1,000 !! 1,500 !! 2,000 !! 2,500 !! 3,000 !! 4,000 | ! Jump Radius (kkm) !! 50 !! 100 !! 250 !! 500 !! 750 !! 1,000 !! 1,500 !! 2,000 !! 2,500 !! 3,000 !! 4,000 | ||
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|1,000||2,000||4,000||8,000||15,000||30,000||60,000||120,000||250,000||500,000||1,000,000 | |1,000||2,000||4,000||8,000||15,000||30,000||60,000||120,000||250,000||500,000||1,000,000 | ||
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{{Components}} | {{Components}} | ||
[[Category:Components]] | [[Category:Components]] | ||
[[Category:Designed Systems]] | [[Category:Designed Systems]] |
Revision as of 04:08, 30 January 2016
The Jump Drive is a propulsion system that allows military and commercial ships to do Interstellar travel.
Description
A ship equipped with a jump drive can travel (and potentially tender others ships) between the stars. There are two types of designs military and commercial. The Commercial Jump Drive is larger and less efficient but much cheaper on a per-HS basis. [1]
Jump drive efficiency will permit larger ships to jump than lower efficiency engines of the same size. Squadron max jump size and radius are tactical elements that effect the size of squadrons jump ships can tender and the distance in thousands of kilometres at which they will emerge from a jump point. All those characteristics can be improved through research.
The maximum size of the jump ship and each of its squadron ships is given by: Efficiency * Base Size
Usage
Jump drives make ships independent of jump gates, a necessity in exploration craft, as well as to project power outside one's own territory. Ships using jump drive will suffer the usual jump shock and thus upon entering new system they are vulnerable to attack until they recover.
Components
- Jump Drive Efficiency
Efficiency | 4 | 5 | 6 | 8 | 10 | 12 | 15 | 18 | 21 | 25 |
---|---|---|---|---|---|---|---|---|---|---|
RP cost | 2,000 | 4,000 | 8,000 | 15,000 | 30,000 | 60,000 | 120,000 | 250,000 | 500,000 | 1,000,000 |
- Jump Drive Size
Jump Drive Size ranges between 2-50HS
Size | 2 | 3 | 4 | 5 | 6 | 8 | 10 | 12 | 15 |
---|---|---|---|---|---|---|---|---|---|
RP cost | 600,000 | 300,000 | 160,000 | 80,000 | 40,000 | 20,000 | 10,000 | 5,000 | 2,500 |
Jump drives below minimum size are only capable of self-jump.
- Max Jump Squadron Size
Squadron Size | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
---|---|---|---|---|---|---|---|---|---|---|
RP cost | 2,000 | 4,000 | 8,000 | 15,000 | 30,000 | 60,000 | 120,000 | 250,000 | 500,000 | 1,000,000 |
- Max Squadron Jump Radius
Jump Radius (kkm) | 50 | 100 | 250 | 500 | 750 | 1,000 | 1,500 | 2,000 | 2,500 | 3,000 | 4,000 |
---|---|---|---|---|---|---|---|---|---|---|---|
RP cost | 1,000 | 2,000 | 4,000 | 8,000 | 15,000 | 30,000 | 60,000 | 120,000 | 250,000 | 500,000 | 1,000,000 |
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