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Difference between revisions of "Game interface"

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Revision as of 09:04, 19 December 2015

Initial Screen

Illustration
Splash.jpg

When you start Aurora, the first thing you should see is a small window with Game Details in the title bar. The Game name dropdown at the top, allows you to select previously saved games, and display a Basic Information and options summary. Across the bottom are four buttons: New, Save, Delete Game and Select.

  • New: Create a New Game and select it. Allows you to create a new procedurally generated galaxy.
  • Save: Save or update selected game.
  • Delete: Permanently removes the currently selected game and any associated races and systems.
  • Select: Load the currently selected game and continue playing. Takes you to the Game main menu bar. (which is really just a window title bar and a menu in the centre of the screen)If you accidentally press Select and get to this menu bar before setting up a game, you can go back to the Game Details window by pressing Ctrl+I or choosing Game Info from that menu.

Main Menu Bar

Illustration
Menu.jpg

Upon entering your newly created game, you will see the 'main menu bar' named after your game. It affords access to most of the screens in Aurora, and is the only way to access certain functions. However, most of it's function is duplicated by the System Map F3 that is found in the 'Empires' sub-menu.

Empire

F2 Economics
F3 System Map
F4 Commanders
F5 Class Design
F6 Ships
F7 Fighter Squadrons
F9 System Information
F11 Galactic Map

SpaceMaster

Gain access to basic SpaceMaster Mode functions.