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Difference between revisions of "Game interface"

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When you start Aurora, the first thing you should see is a small window with Game Details in the title bar. The ''Game name'' dropdown at the top, allows you to select previously saved games, and display a ''Basic Information'' and ''options'' summary. Across the bottom are four buttons: New, Save, Delete Game and Select.
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When you start up Aurora you will be greeted by a "Game Details" screen. This shows 'Basic Information' and 'Options' for the currently selected game. Usually some game run by Steve Walmsley, the creator of Aurora. You can tell what version you are using by looking at the top right of the screen
  
* '''[[New Game|New]]:''' Create a New Game and select it. Allows you to create a new procedurally generated galaxy.
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The 'Game name' dropdown at the top, allows you to switch between available games. Across the bottom are four buttons:
* '''Save:''' Save or update selected game.
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* '''Delete:''' Permanently removes the currently selected game and any associated races and [[systems]].
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* '''New:''' Opens the [[new game]] creation screen, where you can setup a new procedural generated galaxy.
* '''Select:''' Load the currently selected game and continue playing. Takes you to the Game [[#Main Menu Bar|main menu bar]]. (which is really just a window title bar and a menu in the centre of the screen)If you accidentally press Select and get to this menu bar before setting up a game, you can go back to the Game Details window by pressing {{Key|Ctrl+I}} or choosing ''Game Info'' from that menu.
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* '''Save:''' Save or update selected game 'Options'.
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* '''Delete:''' Permanently removes the currently selected game and any associated races and [[systems]] from the DB.
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* '''Select:''' Load the currently selected game and continue playing. Takes you to the Game [[#Main Menu Bar|main menu bar]]. If you accidentally press Select and get to this menu bar before setting up a game, you can go back to the Game Details window by pressing {{Key|Ctrl+I}} or choosing ''Game Info'' from that menu.
  
 
==Main Menu Bar==
 
==Main Menu Bar==
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Upon entering your newly created game, you will see the 'main menu bar' named after your game. It affords access to most of the screens in Aurora, and is the only way to access certain functions. However, most of it's function is duplicated by the [[System Map]] {{key|F3}} that is found in the 'Empires' sub-menu.
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Upon entering your newly created game, you will see the 'main menu bar' with your game name in the title. It affords access to most of the screens in Aurora, and is the only way to access certain functions. However, most of it's function is duplicated by the [[System Map]] {{key|F3}} that is found in the 'Empires' sub-menu.
  
 
===Empire===
 
===Empire===
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|-
 
|-
 
| {{key|F9}} || System Information
 
| {{key|F9}} || System Information
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| Lists every body in the current system, along with vital statistics.
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|-
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| {{key|F11}} || [[Galactic Map]]
 
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|
 
|-
 
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| {{key|F11}} || [[Galactic Map]]
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| {{key|F12}} || Task Groups
 
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|
 
|-
 
|-
| ... || ...
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| {{key|Ctrl+F2}} || View Race Details
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|
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|-
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| {{key|Ctrl+F3}} || Event Log
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|
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|-
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|... || ...
 
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====Production Overview====
 
====Production Overview====
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Gain access to basic [[SpaceMaster Mode]] functions.
 
Gain access to basic [[SpaceMaster Mode]] functions.
  
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{| class="wikitable"
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! Key
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! Menu item
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|-
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|{{key|Ctrl+S}}||Spacemaster on
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|-
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|{{key|Ctrl+O}}||Spacemaster off
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|-
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| ||
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[[Category:interface| ]]
 
[[Category:interface| ]]

Revision as of 14:00, 22 December 2015

Initial Screen

Illustration
Splash.jpg

When you start up Aurora you will be greeted by a "Game Details" screen. This shows 'Basic Information' and 'Options' for the currently selected game. Usually some game run by Steve Walmsley, the creator of Aurora. You can tell what version you are using by looking at the top right of the screen

The 'Game name' dropdown at the top, allows you to switch between available games. Across the bottom are four buttons:

  • New: Opens the new game creation screen, where you can setup a new procedural generated galaxy.
  • Save: Save or update selected game 'Options'.
  • Delete: Permanently removes the currently selected game and any associated races and systems from the DB.
  • Select: Load the currently selected game and continue playing. Takes you to the Game main menu bar. If you accidentally press Select and get to this menu bar before setting up a game, you can go back to the Game Details window by pressing Ctrl+I or choosing Game Info from that menu.

Main Menu Bar

Illustration
Menu.jpg

Upon entering your newly created game, you will see the 'main menu bar' with your game name in the title. It affords access to most of the screens in Aurora, and is the only way to access certain functions. However, most of it's function is duplicated by the System Map F3 that is found in the 'Empires' sub-menu.

Empire

Key Menu item Function
F2 Economics
F3 System Map
F4 Commanders
F5 Class Design
F6 Ships
F7 Fighter Squadrons
F9 System Information Lists every body in the current system, along with vital statistics.
F11 Galactic Map
F12 Task Groups
Ctrl+F2 View Race Details
Ctrl+F3 Event Log
... ...
Ctrl+F8 Production Overview An overview of all Empires industrial, research and shipbuilding projects from all populations.
... ...

Production Overview

Provides an overview of all Empires industrial, research and shipbuilding projects from all populations on a single window. Items that will complete within 3 months are highlighted in green and items that will complete within a year are highlighted in light blue. There are four tabs - one each for Research, Shipbuilding and Industry and a fourth called Imminent Events. This last tab lists all items from all three sectors that will complete within three months, ordered by estimated completion date. This allows a player to quickly look at all of his major production tasks and see when they will be completed. It also has a subset of the time buttons so you can advance time from this window.

In SM Mode, you can look at all Research, Shipbuilding and Industry tasks from all player races on the same window, which will make keeping track of multiple race campaigns MUCH easier. If you click on a task (either in player or SM mode), the Economics window will open for the appropriate combination of race, population and tab. Here are some screenshots from the NATO vs Soviet Union campaign using this new window in SM Mode.

SpaceMaster

Gain access to basic SpaceMaster Mode functions.

Key Menu item
Ctrl+S Spacemaster on
Ctrl+O Spacemaster off