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  • A '''Fast Attack Craft''' (FAC) is any [[ship]] between 550 and 1000 tons. While they must be cons Typical FAC types are survey craft based on a jump-capable mothership, small missile boats for colonial defense or sensor scouts for larger fleets.
    882 bytes (142 words) - 15:26, 6 September 2018
  • *[[Small Craft (Shadow)|Small Craft]]
    1 KB (123 words) - 09:00, 13 August 2012
  • |group1 = [[Small Craft]]
    671 bytes (57 words) - 20:46, 13 August 2012
  • ...Keep excess Q" can be used to retain spare berths for the crew of parasite craft. ! Quarters !! Basic !! Small !! Tiny !! Fighter
    664 bytes (91 words) - 13:54, 22 February 2016
  • '''Small Craft in Class:''' 20
    739 bytes (88 words) - 07:46, 13 August 2012
  • Fighters are considered [[Fast Attack Craft]] and do not require a bridge, they can also use special "fighter only" com ...the size limitation, Fighters are typically designed as fast, short-range craft that don't spend a of time outside their hangars. As such they require mini
    4 KB (582 words) - 10:57, 19 November 2019
  • ...at Bays''' allow a ship to carry smaller ships. These can be [[Fast Attack Craft]], [[Fighters]] or any other ship as long as the total tonnage of all carri | Small Boat Bay || 125 || 18 || 150 || 0 || 18 || 3
    1 KB (192 words) - 15:17, 12 September 2017
  • ...issions and low EM emissions are therefore required to make a true stealth craft. Enemy fire controls are also unaffected - the device does not act as an [[ ...the ship that the device can protect. There is a minimum size as well, so small ships cannot be protected.
    2 KB (285 words) - 01:20, 8 April 2016
  • * Finally, the R&D department is trying to sell me the idea of a small (100 tons again) low-res (10, equals 500 tons) sensor - the '''Multiplax V' ...r tentacled friends launched a bunch of fast [[Fighters]] or [[Fast Attack Craft]]? Let's say the fighters weigh 450 tons (size 9) and the FAC weigh 950 ton
    6 KB (921 words) - 05:36, 6 April 2016
  • ====Light Craft==== These are small, fast, short-range craft that cannot operate independently, and must be carried into battle by large
    11 KB (1,751 words) - 03:59, 21 February 2016
  • ...ip", with hangars to carry small survey craft. Or a recon ship could carry small, stealthy sensor ships that travel ahead of the fleet. ...ighters. If you want to add a larger ship to a hangar like a gunboat or a small destroyer, your only option is to do it from the ships screen.
    4 KB (697 words) - 03:58, 12 April 2016
  • ...defend a ship, a fleet or a colony against incoming missiles, small attack craft or fighters; basically anything that comes too close for comfort. Generally these are small (size 1) missiles with high speed and agility values to increase their hit
    6 KB (1,033 words) - 02:29, 1 April 2016
  • ...uisition, and may out-range passive sensors for finding large objects with small signatures, but may give away your position. Passive EM and Thermal sensors ...my ships, while a sensor designed to detect fast attack craft would need a small resolution. Missile detection sensors usually have a resolution of 1, which
    7 KB (1,110 words) - 05:27, 6 April 2016
  • ...on to find large enemy ships while a sensor designed to detect fast attack craft, which weigh 1000 tons or less, would need a resolution of approximately 20 ...''not'' shared between ships, and every missile-equipped ship (even one as small as a fighter) must have a missile fire control capable of illuminating its
    5 KB (707 words) - 21:30, 23 December 2019
  • ...in the same way as small and tiny quarters - just for small, fighter type craft. ==Small Boat Bay==
    11 KB (1,891 words) - 11:52, 16 February 2016
  • ...set the deployment time. A fighter only needs some days, a system defense craft some months, while a ship designed for missions in other systems should hav ...'Exact Class Size' shows you the precise size, sometimes you can add some small fuel tanks for redundancy.
    8 KB (1,349 words) - 11:13, 16 February 2016
  • |name = Small [[Jump Gate Construction Module]] ...production of accessibility 1.0 minerals for each mine or automated mine. Small amounts of lower accessibility minerals will be produced; half annual rate
    33 KB (3,959 words) - 15:45, 15 December 2019
  • ...space and cannot move any closer to planetary bodies than low orbit. Small craft below a limit of 500 tons, such as fighters and shuttles, are capable of la ...ave a control rating of 1, even without a bridge. This is to simulate that small ships do not require a dedicated centralised command function.
    42 KB (6,662 words) - 12:34, 15 April 2019
  • ...it is more of a break during the existing mission. It's worth noting that small colonies set up to support the naval forces on the front lines may one day ...-day cycle, the total number of crew on the ship, the crew of any parasite craft, any survivors the ship has picked up and any survivors on the parasites ar
    14 KB (2,403 words) - 02:17, 6 April 2016
  • ...ckness of the [[armour]] and can be increased or decreased by clicking the small arrows to the right of this box. ...ore overall damage than lasers but because that damage is split among many small hits, they tend to sandpaper armour rather than penetrating as a laser does
    25 KB (4,197 words) - 03:30, 1 April 2016

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