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Difference between revisions of "VB6 Aurora:Index of Topics"

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'''(This page is a work in progress)'''
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==Setting up a new game==
 
==Setting up a new game==
 
* [[New Game]]
 
* [[New Game]]
 
* [[Disaster]] - Game option to make your life more miserable.
 
* [[Disaster]] - Game option to make your life more miserable.
 
* [[Fast OB]] - If you want to start the game with a few goodies already built.
 
* [[Fast OB]] - If you want to start the game with a few goodies already built.
* [[Basic Sequence of Play]]
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==Game concepts==
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* [[Aurora]] - Where it comes from.
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* [[Time, Turns and Interrupts]]
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* [[Basic Sequence of Play]] - The order in which things happen.
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* [[SpaceMaster Mode]] -
  
 
==Game interface==
 
==Game interface==
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* [[Basics of the System Map]]
 
* [[Basics of the System Map]]
 
* [[Game interface]]
 
* [[Game interface]]
* [[Galactic Map]]
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* [[Galactic Map]] - The map of all discovered systems and their jump point connections.
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* [[Ship Combat]] - How to use the combat controls.
  
 
==The galaxy==
 
==The galaxy==
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==Colonies==
 
==Colonies==
*** [[Colonies]]
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* [[Colonies]]
**** [[Colony Improvements]]
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** [[Colony Improvements]]
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* Tutorial: [[Colonization for Beginners]]
 
* [[Races]] and [[Species]]
 
* [[Races]] and [[Species]]
 
* [[Mining]]
 
* [[Mining]]
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==Ship design==
 
==Ship design==
 
* [[Ships]]
 
* [[Ships]]
 
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** Tutorial: [[Basic Beam Warship Tutorial]]
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** Tutorial: [[Advanced Warship Tutorial]]
 
* [[Planetary Defence Centre]]
 
* [[Planetary Defence Centre]]
  
==Fleet logistics==
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==Weapons and sensors==
* [[Ship Crew]]
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* [[Beam Weapons and CIWS]]
* [[Ship Maintenance]]
 
* [[Ship repair]]
 
 
 
 
 
 
* [[Missiles, Drones and Buoys]] - How they work and how to design them.
 
* [[Missiles, Drones and Buoys]] - How they work and how to design them.
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** Tutorial: [[Anti-Missile Tutorial]]
 
* [[Fleet]]
 
* [[Fleet]]
 
* [[Class Design]]
 
* [[Class Design]]
 
* [[Sensors]]
 
* [[Sensors]]
* [[Active Sensors/Fire Control]]
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** [[Active Sensors/Fire Control]]
 
* [[Active Sensor Design]]
 
* [[Active Sensor Design]]
 
* [[Core Components]]
 
* [[Core Components]]
 
* [[Beam Ships]]
 
* [[Beam Ships]]
  
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==Fleet logistics==
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* [[Ship Crew]] - Training and morale.
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* [[Ship Maintenance]]
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* [[Ship repair]] - Repairing combat damage.
  
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==Ship combat==
;Combat
 
* [[Cloaking]]
 
 
* [[Combat Overview]]
 
* [[Combat Overview]]
* [[Internal Damage]]
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* [[Ship Combat]] - How to use the combat controls.
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* [[Point Defense]] - How not to be hit.
;Ground Forces
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* [[Cloaking]] - How not to be seen.
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* [[Armour and Shields]] - How not to be hurt.
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* [[Internal Damage]] - If the above didn't work.
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==Ground Forces==
 
* [[Ground Forces]]
 
* [[Ground Forces]]
 
* [[Ground combat]]
 
* [[Ground combat]]
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;Tutorials
 
* [[Colonization for Beginners]]
 
* [[Basic Beam Warship Tutorial]]
 
* [[Advanced Warship Tutorial]]
 
* [[Anti-Missile Tutorial]]
 
* [[Armour and Shields]]
 

Revision as of 00:12, 2 April 2016

(This page is a work in progress)

Setting up a new game

  • New Game
  • Disaster - Game option to make your life more miserable.
  • Fast OB - If you want to start the game with a few goodies already built.

Game concepts

Game interface

The galaxy

Colonies

Leaders and what they do

The civilian economy

Component design

Ship design

Weapons and sensors

Fleet logistics

Ship combat

Ground Forces