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Difference between revisions of "VB6 Aurora:Index of Topics"

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==Weapons and sensors==
 
==Weapons and sensors==
* [[Beam Overview|Beam Weapons and CIWS]]
+
* [[Beam Overview|Beam Weapons]] - Types of beam weapons and how they compare.
 
* [[Missiles|Missiles, Drones and Buoys]] - How they work and how to design them.
 
* [[Missiles|Missiles, Drones and Buoys]] - How they work and how to design them.
 
** '''Tutorial:''' [[Anti-Missile Tutorial]]
 
** '''Tutorial:''' [[Anti-Missile Tutorial]]
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* [[Sensors]]
 
* [[Sensors]]
 
** [[Active Sensors/Fire Control]]
 
** [[Active Sensors/Fire Control]]
* [[Active Sensor Design]]
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*** [[Active Sensor Design]]
 
* [[Core Components]]
 
* [[Core Components]]
 
* [[Beam Ships]]
 
* [[Beam Ships]]

Revision as of 00:34, 2 April 2016

(This page is a work in progress)

Setting up a new game

  • New Game
  • Disaster - Game option to make your life more miserable.
  • Fast OB - If you want to start the game with a few goodies already built.

Game concepts

Game interface

The galaxy

Colonies

Leaders and what they do

The civilian economy

Component design

Ship design

Weapons and sensors

Fleet logistics

Ship combat

Ground Forces