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Mine
Transport Method | Cargo Holds |
---|---|
Cargo Size | 25,000 tons |
Pop Required | 50,000 |
Total Cost (BP) | 120 |
Duranium | 60 |
Corundium | 60 |
Transport Method | Cargo Holds |
---|---|
Cargo Size | 25,000 tons |
Pop Required | 0 |
Total Cost (BP) | 240 |
Duranium | 120 |
Corundium | 120 |
Transport Method | Cargo Holds |
---|---|
Total Cost (BP) | 150 |
Duranium | 75 |
Corundium | 75 |
Function
Mines are installations that extract minerals from system bodies for use by your empire.
Operation
Each mine extracts the racial mining rate per mineral year, modified by the planetary and sector governors mining bonuses and the availability of each mineral.
Formula: (Racial Mining Rate) * (Sector Governor Mining Bonus) * (Planetary Governor Mining Bonus) * (Mineral Availability)
Mines require 50,000 population to operate and automatically extract some of each available mineral, placing the results in the colony stockpile.
Automated Mines
Automated mines work just like normal mines except they require no population to operate and are twice as expensive. Standard mines can be automated for a cost of 125% of a standard mine.
Shutting Down
Mines can be mass-shutdown via the Civilian / Ind Status tab of the Economics screen. This will immediately shutdown all manned mining operations. Automated mines do not appear to be able to be shut down. Reactivation requires 6 months.
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