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Difference between revisions of "Conventional Industry"
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== Function == | == Function == | ||
− | '''Conventional Industry''' (CI) are multipurpose [[installations]] that act as a combination of [[Construction Factory|Construction Factories]], [[Mine | + | '''Conventional Industry''' (CI) are multipurpose [[installations]] that act as a combination of [[Construction Factory|Construction Factories]], [[Mine]]s, and [[Fuel Refinery|Fuel Refineries]]. They are, however, quite inefficient, with each CI equivalent to 1/10 each of Factories and Mines, and 1/20 of a Refinery. CI cannot be built, but are provided at the beginning of a [[new game|Conventional Start]] game instead of other industry. CI can be upgraded one for one to any of [[Construction Factory]], [[Fighter Factory]], [[Fuel Refinery]], [[Mine]], or [[Ordnance Factory]] for 1/6 the cost of a new facility. CI cannot be moved. |
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+ | {{Installations}} |
Latest revision as of 11:51, 16 February 2016
Transport Method | None |
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Pop Required | 50000 |
Total Cost (BP) | N/A |
Function
Conventional Industry (CI) are multipurpose installations that act as a combination of Construction Factories, Mines, and Fuel Refineries. They are, however, quite inefficient, with each CI equivalent to 1/10 each of Factories and Mines, and 1/20 of a Refinery. CI cannot be built, but are provided at the beginning of a Conventional Start game instead of other industry. CI can be upgraded one for one to any of Construction Factory, Fighter Factory, Fuel Refinery, Mine, or Ordnance Factory for 1/6 the cost of a new facility. CI cannot be moved.
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