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Difference between revisions of "Military Academy"

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== Function ==
 
== Function ==
'''Military Academies''' are [[installations]] provide the trained crew members and officers for your ships and ground forces along with your civilian administrators and lead scientists. A military academy trains five [[leaders]] per year and 1000 crew members divided by your current crew training level (which can range from 1 to 5).  Multiple academies on the same planet scale linearly and leaders are gained throughout the year (more academies means less time between new leaders).  Leader types are randomly chosen, with naval officers being the most common choice.
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'''Military Academies''' are [[installations]] that provide the trained crew members and officers for your ships and ground forces along with your civilian administrators and lead scientists. A military academy trains five [[leaders]] per year and 1000 crew members divided by your current crew training level (which can range from 1 to 5).  Multiple academies on the same planet scale linearly and leaders are gained throughout the year (more academies means less time between new leaders).  Leader types are randomly chosen, with naval officers being the most common choice.
  
  

Revision as of 06:06, 5 March 2013

Military Academy
Transport Method N/A
Pop Required 0
Total Cost (BP) 2,400
Duranium 1,200
Corbomite 300
Tritanium 300
Uridium 300
Corundium 300

Function

Military Academies are installations that provide the trained crew members and officers for your ships and ground forces along with your civilian administrators and lead scientists. A military academy trains five leaders per year and 1000 crew members divided by your current crew training level (which can range from 1 to 5). Multiple academies on the same planet scale linearly and leaders are gained throughout the year (more academies means less time between new leaders). Leader types are randomly chosen, with naval officers being the most common choice.


Shutting Down

Military academies cannot be shut down.