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Difference between revisions of "Sector Command"
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− | + | Sector Commands are planetary [[installations]] that become available after researching Improved Command and Control | |
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+ | ==Overview== | ||
Building a Sector Command HQ in a colony allows you to appoint a [[Leaders|Civilian Administrator]] as a Sector Governor. | Building a Sector Command HQ in a colony allows you to appoint a [[Leaders|Civilian Administrator]] as a Sector Governor. | ||
* Sector Governors give one quarter of their bonuses, (like mining or factory production), to all colonies in the sector. | * Sector Governors give one quarter of their bonuses, (like mining or factory production), to all colonies in the sector. | ||
* This is on top of any colonial governor bonuses. For example, a Sector Governor with a 20% bonus to mining will boost mineral production in all colonies in the sector by 5%. | * This is on top of any colonial governor bonuses. For example, a Sector Governor with a 20% bonus to mining will boost mineral production in all colonies in the sector by 5%. | ||
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==Defining Sector Commands== | ==Defining Sector Commands== | ||
* To define sectors, click the Sectors button at the bottom of the Population and Production window. | * To define sectors, click the Sectors button at the bottom of the Population and Production window. | ||
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==Required Technology== | ==Required Technology== | ||
* Building a Sector Command HQ requires the Improved Command & Control technology in the Logistics / Ground Combat Tree. | * Building a Sector Command HQ requires the Improved Command & Control technology in the Logistics / Ground Combat Tree. | ||
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{{Installations}} | {{Installations}} |
Revision as of 14:37, 22 February 2016
Transport Method | N/A |
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Pop Required | 0 |
Total Cost (BP) | 2,400 |
Duranium | 600 |
Boronide | 600 |
Uridium | 600 |
Mercassium | 600 |
Sector Commands are planetary installations that become available after researching Improved Command and Control
Overview
Building a Sector Command HQ in a colony allows you to appoint a Civilian Administrator as a Sector Governor.
- Sector Governors give one quarter of their bonuses, (like mining or factory production), to all colonies in the sector.
- This is on top of any colonial governor bonuses. For example, a Sector Governor with a 20% bonus to mining will boost mineral production in all colonies in the sector by 5%.
Defining Sector Commands
- To define sectors, click the Sectors button at the bottom of the Population and Production window.
- The sector capital is where you have built the Sector Command HQ.
- A Sector Command HQ cannot be transported.
- There is a maximum allowed distance, measured in jumps, between the capital and other systems in the sector. Higher levels of sector command headquarters increase this distance.
Required Technology
- Building a Sector Command HQ requires the Improved Command & Control technology in the Logistics / Ground Combat Tree.
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